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Comment History
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Nope. There's a few other mods that do that now though, so that's neat

Good karma+1 vote
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Yeah it works for 1.5.2, they didn't change the file the mod alters with the update. I'm just still lazy and can't be bothered changin the image/description. But yeah it works fine

Good karma+1 vote
RedMammoth
RedMammoth - - 14 comments @ Suits and Helmets Rebalance 2.21.1 for 1.5.2

Don't know if it matters much, but you've got all the NBC suits 'kind =o_light' lines commented out. For what it's worth though, I like the idea of making them light suits

Good karma+2 votes
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

I'll be honest mate, I've got no idea why that'd be happening. My mod only changes a few lines of code that tell the pda what to show in relation to factions, shouldnt touch anythin else at all. I even ripped the most up-to-date script to overwrite so that shouldn't be it, hopefully. There are a few changes in the script from the last time I looked at it, but nothin that should affect fast travel.

Just outta curiosity so I can hopefully narrow it down for ya, does fast travel work fine with a new start save?

Good karma+1 vote
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Done. Hopefully. Tested it for like 5 minutes. Seems to work, so that's good. Sorry for not updatin it sooner, didn't know they'd altered sim_warfare. Anyway, looks like Fast Travel works fine, so yay

Good karma+4 votes
RedMammoth
RedMammoth - - 14 comments @ Trader Overhaul v1.13

Just a small thing, (nothin bad at all, only odd), but you keep listing the SKS as a shotgun. Which is a lil weird for a 7.62 rifle.

Good karma+1 vote
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Yeah logic seems to be goin in one ear and out the other for me cause I can't figure out how to get it to work. I'm probably gonna keep tryin, since I don't really have much better to do, but sadly I can't promise anything. Fingers crossed though

Good karma+2 votes
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Do you mean replace the PDA sounds with those from the first Stalker/Clear sky/Call of Pripyat? Cause that's fairly simple to do, so just let me know which audio you were lookin for mate and I'll make it happen

Good karma+2 votes
RedMammoth
RedMammoth - - 14 comments @ Improved PDAs (1.5.1)

Yeah, I've been lookin into that, but either the devs have completely altered how the minimap ui works or I'm just stupid cause at the moment I have no idea how to get it to work.

I'll keep tryin, but honestly it's probably not gonna happen from my end. Sorry mate

Good karma+4 votes
RedMammoth
RedMammoth - - 14 comments @ Soundscape Overhaul 3.0 for 1.5.1

You can also use the old Controller.ltx from the previous version if you still have it.

Or if you have some way to edit the .ltx, (like Notepad++), it's a simple fix, since it's just 3 lines, (216-218) that are edited out:

;sound_distant_idle
;distant_idle_sound_delay
;distant_idle_sound_range

Just remove the ; and the game can read it again and yay, no crashes.

Good karma+5 votes
RedMammoth
RedMammoth - - 14 comments @ Quote Loadscreens v2

Cheers mate, seems to be all good

Good karma+1 vote
RedMammoth
RedMammoth - - 14 comments @ Quote Loadscreens v2

Not sure why mate but with the new lil update I'm gettin a crash on startup, so for the moment Im usin the old version.

Expression :false
Function :CXml::Load
File :xrXMLParser.cpp
Line :91
Description :XML file:text\eng\ui_st_loadscreen.xml value:
errDescr:Error reading Attributes.

stack trace:

Good karma+2 votes
RedMammoth
RedMammoth - - 14 comments @ Clean Veles

Damn nice work mate. I swear for the longest time I just thought the Veles was broken.

Good karma+4 votes
RedMammoth
RedMammoth - - 14 comments @ Dead Air - Neutral Mercs to Loners

Not sure why, but I'm can't extract the rar file at all due to some error. I'm using 7-zip if that matters.

Good karma+1 vote