Developer of modifications for the game S.T.A.L.K.E.R.: Phantoms Zone, Shadows Addon, DMX MOD

Comment History  (0 - 30 of 44)
RayTwitty
RayTwitty - - 44 comments @ Sarcofag

Maybe. Thanks)

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

No.

Good karma+5 votes
RayTwitty
RayTwitty - - 44 comments @ Agroprom

Agroprom is based on SoC version + was added some parts from CS and old builds.

Good karma+4 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Happy New Year screens! :)

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Laboratory X-10

Yep :)

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

DX9 :)

Good karma+5 votes
RayTwitty
RayTwitty - - 44 comments @ September 2015 WIP

It is the bore animation from CoP.

Good karma+4 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

I have a GTX660 and on outdoor locations fps value near 40-60. Commands: "details density" and "details radius" strongly affect the fps.

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Thanks :)

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Happy New Year! :)

Trailer and more screenshots will be after NY :)

Good karma+7 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

I don't work on the WW version, but I don't think that it will take a lot of time after release.

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Completed levels: Agroprom, Agroprom Underground, X-16. Darkvalley, Escape and Garbage in progress.

I added new artifacts and new properties for these (from Call of Pripyat).

Good karma+2 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

No, all this time I edited the game engine, adding new features and correcting bugs
News will be soon.

Good karma+4 votes
RayTwitty
RayTwitty - - 44 comments @ New Bar-Rostok level

Great work :)
Rostok map from 1475 or 1865 build?

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Good karma+4 votes
RayTwitty
RayTwitty - - 44 comments @ Agroprom Underground

5 anomalies + one light under the ceiling))

Good karma+2 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Yep.

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

I do not use models of AA2. I made ​​a new porting from Call of Pripyat and added the use of new animations in engine: moving anim, bore anim etc.

Good karma+2 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Now used CoP models and animations.

You mean a completely new weapon models?

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

PZ more balanced modification that does not have as many locations as a LA, but existing totally redone and detailed.

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Updated description, added navigation panel :)

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Nope :)

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ PZ vs. Metro 2033

:-p

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Ну пока слева. Но не факт, что модели оружия к релизу не поменяются.

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Dynamic Shaders III

If you wear a suit and look at scope = hud reflections + zoom effect ))

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Dynamic Shaders III

Congratulations on the release :)
Especially liked the reflections on HUD and scopes.

Good karma+1 vote
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Soon :) I'm working on Darkvalley level and others features.
As soon as something is ready, I immediately show :)

Good karma+2 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Руки ТЧ слишком убоги даже для ТСС :)
PZ не позиционирует себя как возвращение "того самого". Да, тут есть много того, что было\задумывалось в билдах, но это исключительно только хорошие наработки\идеи.

А что касается доработки ТЧ-шных рук в LA - то это скорее некрофилия, нежели доведение до ума. Надо понимать, что данный "дизайн" рук был придуман, если не ошибаюсь в 2003 году, и за 11 лет они уже:
а) смотрятся как две культи с деревянными движениями;
б) порядком надоели;
Поэтому было решено заменить их на что-то новое, но в тоже время более нейтральное - руки ЗП. Истинно-сталкерские руки, только с нормальным мешем и анимками :)

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

Soon :)

Good karma+3 votes
RayTwitty
RayTwitty - - 44 comments @ Phantoms Zone

I have 2 years working on the mod. Throwing development I'm not going :)

Good karma+5 votes