For reference, I was playing on Ultra Violence. It was a good challenge, and punished bad positioning and missed shots, but was nothing too bad for an experienced Doom player. There was one time where I backtracked to the bunkers to top off my health, so I can definitely see other people who consume those earlier than I did having problems. If you add multiple difficulties in The future, I feel like like this is a good baseline, since it feel like the intended experience.
Randomacid
Beau joined
"I'm a bad man! I mean real bad. How bad? I'm a 12 on the 10 point scale of badness!"