Lets gooooooooooo No more delays Heres a one level demo Thanks to Bielow8686 for testing.
A total conversion for doom 2 looking to eventually replace all monsters, weapons and items with
a fresh gothic, grimdark, 40k inspired trench warfare theme and feature 3 to 4 new maps.
This demo release contains a partial completion of the overal mod with 8 new monsters and 4 new weapons
item replacements and one new map.
On the distant lost colony world of Cretu war rages unending.
100 years after the holy revolution the "Caliphate of the Lord"
rules with an iron fist.
Through its most feared and devoted servants the "order of the holy templar"
its word is absolute law.
Now as the once mighty and prosperous civilisation falls into decline
a dark rebelion sweeps through the world.
Aided by an insidious, supernatural force the infidel rebels seek to
overthrow the Caliphate and return the planet to its ancient abhorent rulers.
On the hellish, crater pocked battlefields surrounding the holy city of Iz
a lone Templar of rank awakens from his death sleep surounded by the broken
bodies of fallen comrades.
The sounds of battle and unseen horrors echo off the walls of the overun
fort he occupies.
Saying a final prayer to his god he readies his sidearm and prepares to face
down the abject evil lurking just beyond the heavy steel blastdoors.
Virtually all of the sprite work present is a heavy edit of something else usualy found on the zdoom forums
"spriting carnival" I've tried to list all the authors whose work I've used as a base here below.
But please let me know if I missed you!
Games I used stuff from
Dawn of War
Spot something I missed?
Let us know.