Game/Level Designer from Lisbon, Portugal. Currently working on 'The Sixth Sun' in BottomText Productions.
We are excited to announce we have just released our Itch.io page where you can play a demo for The Sixth Sun!
the sixth sun: itch.io release
In this article we explore a game design issue we encountered while developing The Sixth Sun and show our journey towards finding the most fitting solution...
the sixth sun: disruptor-type enemies and lighting
This article is a follow-up to last week's article where we presented The Sixth Sun's encounter system, which we use to create the combat scenarios in...
the sixth sun: enemy encounter system (part 2)
In this article we present our employment of the 'Design Pillars' for The Sixth Sun, setting the game's intended experience and core ideas.
the sixth sun: setting the design pillars
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