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Comment History
puffkiller
puffkiller - - 21 comments @ Acheron 2 V0.11 [Happy Halloween +Hotfix]

I have downloaded and tried the alien mod,So I have some suggestions。

The map is too bright and not black enough. Too spacious, not narrow enough.
Alien health is too low, only a few bullets are needed to kill them, giving them higher defense
Perhaps I can use the material from 2142 to create a new alien specific map, but it will still take several months. If you need such a map

Good karma+1 vote
puffkiller
puffkiller - - 21 comments @ Battlefield 2 Acheron 2 Release Event

I like ALIEN.We need some narrow and terrifying maps

Good karma+2 votes
puffkiller
puffkiller - - 21 comments @ HAINAN RESORT

I created replicas of those BF4 buildings, gradually replacing those BF2 buildings, making the map closer to BF4

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ china gardens

Must have usa dlc textures,Otherwise, the map cannot be loaded

Good karma+2 votes
puffkiller
puffkiller - - 21 comments @ china gardens

Currently incomplete, we will continue to update the map in the future

Good karma+5 votes
puffkiller
puffkiller - - 21 comments @ objtest

Yes, this is to make the map have a more modern scene

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ objtest

New obj are mainly china obj。Can enrich those old maps of China。
all obj lightmapsample is ok,col3 ok。
But some obj texture coordinate outside 16。

Good karma+4 votes
puffkiller
puffkiller - - 21 comments @ 1

yes

Good karma+1 vote
puffkiller
puffkiller - - 21 comments @ bf4 hotel object test

first floor is the most complex,6000face。

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ bf4 hotel object test

It is composed of multiple floors,no more than 4000 faces per model,has 4lod,interior space is very simple and there is no decoration

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ bf4 hotel object test

Will redo the map

Good karma+4 votes
puffkiller
puffkiller - - 21 comments @ bf4 hotel object test

I will make more Hanian Resort building,The map will be fully updated at that time

Good karma+7 votes
puffkiller
puffkiller - - 21 comments @ crosscity prmaps

only run pr coop,Unless you copy the pr object package to your mod,rewrite init and GamePlayObjects

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ crosscity prmaps

map have 16 32 64 128 coop size

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ Project Reality: Battlefield 2

I make two 4km maps,Can you update them
://www.moddb.com/games/battlefield-2/addons/maps11

Good karma+1 vote
puffkiller
puffkiller - - 21 comments @ Maps

If you have PR object col3, you can provide it to me

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ crosscity

I used a lot of PR object,But I'm missing those navigation files,Unable to get the complete pathfinding file,So I didn't do the single part,Unless I can get the navigation mesh

Good karma+1 vote
puffkiller
puffkiller - - 21 comments @ lost city

2142 the building not good,Too few styles.
You need to have more amphibious vehicles,And more types of aerial vehicles.
This map didn't realize my idea

Good karma+3 votes
puffkiller
puffkiller - - 21 comments @ Desert Road

Related error,I'm testing on prmod,But don't put it in PRmod,May not load.

Good karma+2 votes
puffkiller
puffkiller - - 21 comments @ puffkiller

I can't translate your description because I use translation tools to read it.

Good karma+2 votes
puffkiller
puffkiller - - 21 comments @ Haibian Resort

But the height of dunes and cliffs is not easy to dig
because the bf2editor is not so precise
unnable to make precise terrain

Good karma+4 votes