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Promethevs17
Promethevs17 - - 3 comments @ Europe - Barbarian Invasion

Hello Valentinian. Thanks for responding and for your time. I have some knowledge of how to modify the game scripts. And if I do it it would be for me. Well, I'm more of someone who has modified in an amateur way. When a faction becomes a horde does it have a respawn value like the rebels? And if you can provide me with the name of the file, or the files where the script for that mechanic is?

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Promethevs17
Promethevs17 - - 3 comments @ Europe - Barbarian Invasion

Hello Valentinian. It is possible to create an optional patch that eliminates this mechanic. I don't mind killing hordes. What's annoying is that they are infinite. Now that you are working on a new version, what if it is possible? Thanks in advance for your time and if you can do anything about it.

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Promethevs17
Promethevs17 - - 3 comments @ EMPIRE EXTEND

Hello Amuridee. Glad to greet you again. I see that I did not explain myself adequately regarding the bug that I got in the mod. For example, let's say I have a recruiting queue of 3 militias, 2 cannons, 6 line infantry. Turn passed and when checking the queue, a militia or an infantry was transformed into cannons, leaving 3 cannons, 2 militias or 5 infantries. When entering a battle the same thing happens, I have 10 infantry, 2 cannons and 2 cavalry, for example, and when deploying, I have 3 cannons, 9 infantry and 2 cavalry. This happened to me playing with Gran Colombia. I wouldn't know if it's something specific to the faction since I haven't played with others. Let's say it's an unsolicited cannon multiplication.Hehehe

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