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Comment History
Polkivnik
Polkivnik - - 8 comments @ Contra

I say that rank 3 artillery has a small area of ​​protection and not the maximum attack distance. Essentially, artillery attacks what comes into the area of ​​protection (although it can shoot further)
At the demo: Take for example the moon and mortar buggy. The buggy has a protection zone suitable for its maximum shooting. The moon has the same size of the guard zone, but it can still shoot further, which will be indignant for strengthening the base defense. That's why I wanted to increase its protection zone, and not the maximum attack distance. So, Ratel MK 1 has a powerful gun, and when improving with toxic charges and auto repair + small groups + improvement with the help of debris + a large (LARGE) protection z it universal

Good karma+2 votes
Polkivnik
Polkivnik - - 8 comments @ Contra

It would be nice to remove the restrictions on the construction of Ifrit (I certainly understand the super-weapon, but to blow up and make a new one, provided that there is no such thing - well, such)
. I also wanted to note the strengthening of the defense of the GLA: the defense itself is weak, and requires additional units. It would be nothing if the artillery itself had fired over long distances. I want to see an increase in the range of defense.
FACT: Ratel almost universal because of the circle of protection

and fix the boss GLA.thx

Good karma+2 votes
Polkivnik
Polkivnik - - 8 comments @ Contra

When is the next patch? So, about the feel?

Good karma+1 vote
Polkivnik
Polkivnik - - 8 comments @ Contra

Ah ****, here we go again

Good karma0 votes
Polkivnik
Polkivnik - - 8 comments @ Contra

So is it because of the game engine or is it basically impossible?
The Chinese general of fire has a similar concept: pumps with gasoline (on an automatic machine) + a flamethrower tower.

Good karma+1 vote
Polkivnik
Polkivnik - - 8 comments @ Contra

Can do the automatic work of the pumps at Dr. Trax?

Good karma+1 vote
Polkivnik
Polkivnik - - 8 comments @ Contra 009 FINAL PATCH 1

Верните Кассаду его снайперов!

Good karma+1 vote
Polkivnik
Polkivnik - - 8 comments @ Contra 009 FINAL PATCH 1 changelog (part 20)

Return the snipers to the stealth general please!

Good karma+2 votes