Making retro game stuff™ | Level designer & modeler at 3DRealms, currently working on Core Decay.

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Some exciting times ahead!

PixelAdder Blog

Work on our new house has kept me quite busy during the last couple of months but I'm pleased to announce that we're almost finished. It's finally coming together and that means there will be more time to make and stream games in the near future.

As some of you already know, I'm currently working on Core Decay. While it's still very early in development, it's already starting to take shape, thanks to a wonderful and talented team, which I'm proud to be a part of. Development on my end has been a little slower than usual but that's obviously thanks to the reason I explained above. Soon, I'll be ready to get it into gear again.

As for my personal project, Doom II: Annie, there are some very cool and interesting things happening as well. One of my regulars on Twitch is currently assisting me in creating an extremely cool set of textures and sprites. I can't wait to put them in and post a new screenshot. It's going to take a little while longer but I promise, it'll be worth the wait.

I'm also happy to announce that I will be able to stream more consistently. Starting from somewhere in January, I'll be streaming at least 2 days a week with one day being about game development and the other about retro gaming. This way I'm hoping to grow my community and meet some more wonderful and creative people.

At the time of writing, I'm waiting for my new desk to put in my dedicated streaming room. Exciting times ahead! Can't wait to get back to work and show off some new content. See you soon!

Some progress on Doom II: Annie - E2M2

PixelAdder Blog

Doom II: Annie has been my biggest passion project for many years now. As some of you may know, I have been working on Core Decay as well. If you've been keeping tabs on Realm's Deep, you already know that 3D Realms took Core Decay under its wings, and by extension me as well.

I'm incredibly thankful for this wonderful opportunity and this obviously means I have to prioritize my work on Core Decay, unfortunately at the expense of Doom II: Annie; which will shift to the background for a while. I will be continuing development but at a slower rate. Nonetheless, here's a new screenshot of some progress I made:

Screenshot Doom 20201104 221046

I will do my best to spend the little free time I have on Doom II: Annie to make sure it doesn't last too long. I have complete confidence that Core Decay will be an amazing title so in the end it'll all be worth it.