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Phoenix_Rising01
Phoenix_Rising01 - - 1 comments @ Axanar Dev Diary 1

I love the work the Devs are doing with this mod! I just have two suggestions though.

First, I don't think that the abilities of a starship should be based off of the "crew" as a whole. I thought Starfleet crews were mixed with Andorians, Vulcans, Humans, etc all serving together. Therefore, I think it would better if the abilities of a starship were more based off of its “captain” being Andorian, Vulcan, Human, Tellarite, or Denobulan, etc. And that the performance of the crew under their captain’s leadership would reflect on their specializations. This would add further depth toward the role-playing experience; different for every ship. It would be even more fun to role-play if no two captains of the same race were entirely the same... (if each had different ability buffs from one another. But that might be asking a bit much.)

Second, Ambassador Soval stated that the Vulcans "participated" during the war. And even though that might have just been through the offering of technological supplies, the Vulcans may have had to fight alongside the Federation when necessary. It would be cool to have an ability where a Vulcan ship could be called into a battle; a Suurok or Maymora class ship. This could replace the “warp in fleet” ability that some ships had in CTA and possibly be called the “warp in allies” ability. I’m also hoping that there will be a few rogue ships roaming around to create some of the more “hostile” encounters from Enterprise and TOS.

And that’s it, just my two cents. Great mod so far! I really love the ships! They look great!

Good karma+1 vote