I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.
Model - BF3
Export to BF2 - Emeliomau
Textures - BF4
Export to BF2 - elementofprogress, phale
Drum Mag Model - BF2
Textures - TheObscure
Mesh hack, coding - phale