I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.

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Marek33
Marek33 - - 3,891 comments

Very nice change! However, could you please do it without Reshade next time? It's a bit more blue for my style and a lot of people don't like this visual improvement because they mostly change the game completely. I don't mind it much, but it's better to see it without it to know how the game lighting looks like.

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phale Author
phale - - 384 comments

I turned Reshade off for the vanilla screenshot ;)

For the mod, I left it on because, well, the point is to change the game completely lol.

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Marek33
Marek33 - - 3,891 comments

Yes, but it would be better if it would be off for both screenshots.

But then changing the lighting in the game is pointless. I'm saying it because the Reshade also drastically change the lighting and without it, the game could look very different.

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MasterChiefRulZ
MasterChiefRulZ - - 1,448 comments

You've come a long way refractor, thanks to the TLC of it's community. :) Nice one phale.

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Description

Good old Refractor engine, 12 years apart :D

Long live BF2 modding!