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Comment History
phait
phait - - 26 comments @ Zombie Panic: Source Media Release

How many more zombie mods do we need?!

Good karma+1 vote
phait
phait - - 26 comments @ Field Engineer

Maybe he did look in the mirror. :O

Good karma0 votes
phait
phait - - 26 comments @ QUAKE | System 4

Well, nothing makes it any different because I'm not looking to innovate anything. I just want to make a neat 6 level add-on and without pretentious claims. My mod's motive and the recent award that I disagree with, have no connection.

It's just a clash of thinking which can be prevalent anywhere really, but I've decided not to stick around here, because it bugs me.

Good karma+1 vote
phait
phait - - 26 comments @ The August Mod of the Month

"Talk bout favorites how can moddb give a mod an award when half of there staff has helped with the development of the mod."

Really? Ouch... now the situation looks sillier.

Good karma+1 vote
phait
phait - - 26 comments @ Tutorials!

2 or 3 more Photoshop tutorials on the way.

Good karma+1 vote
phait
phait - - 26 comments @ The August Mod of the Month

Well I appreciate you being honest and civil in our disagreements.

I don't think the mod is so original, so I don't feel it deserves the originality award. ANOTHER award, however - most likely. But ultimately that is just my opinion and as a ModDB viewer/member it ultimately, unfortunately, has no bearing.

Good karma+1 vote
phait
phait - - 26 comments @ The August Mod of the Month

I've seen hulky, metal-armor-wearing-big-gun-toting badasses in many games um let's see... all the Unreal games pretty much...

Good karma+1 vote
phait
phait - - 26 comments @ The August Mod of the Month

How in the hell would Dystopia get an originality award? It looks well done but the cyberpunk core is not new! That is some seriously bad judgement.*

*Of which, of course is my opinion and not a personal attack.

Good karma+1 vote
phait
phait - - 26 comments @ QUAKE | System 4

I hope i can run this on the pocket quake for the psp.

Possible, but not sure, as System 4 uses custom HUD/GUI graphics - so if the PSP port keeps everything in PAKs and allows mods, it should run - but I have no idea how well.

Good karma+1 vote
phait
phait - - 26 comments @ Interview, dev log, couple shots

Yeah sure TheDorkCyde ;)

Good karma+1 vote
phait
phait - - 26 comments @ QUAKE | System 4

looking forward to trying this one my Mac !

It will work, but I'm not aware of a Mac port that retains fullbrights. Fullbrights are some of the lighting textures you see in the screenshots. In normal Gl-Quake, these light textures are nowhere near as vibrant, but dull. The PC Quake engine I use is merely a modified GL-Quake, with bug fixes and working gamma support - and beautiful fullbrights -- Celephais.net

Unfortunately that doesn't help those of you on a Mac. So, you may end up not seeing certain light textures (even light textures you NEED to see, maybe a button) if you do not have a Quake engine that shows fullbrights. WinQuake, on the other hand, does show them. But with some of the maps, you will need to up your r_maxedges and r_maxsurfs in the console, if you're using WinQuake.

Good karma+1 vote
phait
phait - - 26 comments @ Interview, dev log, couple shots

But "you guys" is just me :)

Good karma+1 vote
phait
phait - - 26 comments @ New ModDB Feature: Game Filtering

Yeah, but the way I see it is -- say a guy hasn't played 'insert-old-game-here' in a long time, it's too old to interest him. Then a mod comes out but it makes the game look just as enticing as it was when it came out - and it's something they would play, but since they filtered that game out, they don't know about it. Bummer!

Good karma+1 vote
phait
phait - - 26 comments @ New ModDB Feature: Game Filtering

While it's a welcome feature, what if say -- person hasn't chosen a game that they didn't really like - whether it was old and they never played it, or just a game they never got into - but a mod comes out and gets their interest in that game... then theres a problem.

Good karma+1 vote
phait
phait - - 26 comments @ 1 New MP3, Some New Shots

The first map is generally brown, yes - the 2nd one and some onwards have a more general, blueish theme.

Good karma+1 vote
phait
phait - - 26 comments @ Are you watching the CPL?

"Pro gaming" is a joke. Sure you can make money, but it ain't no football, basketball, baseball.

Good karma+1 vote
phait
phait - - 26 comments @ ModDB Downloads Are Here!

"check the site url, its MODdb.com not MP3db.com"

That is so very ignorant, because mods don't have music, no sir.

Good karma+1 vote
phait
phait - - 26 comments @ QUAKE | System 4

Not necessarily newsworthy alone, so I'm commenting here.

If you head to the S4 website, you subscribe or unsubscribe to an updates newsletter. Anytime there is a significant update to S4, you'll be notified.

Eh I didn't write the script for nothin! ;)

Good karma+1 vote
phait
phait - - 26 comments @ ModDB Downloads Are Here!

"Phait I think you can host music because modders usally get people do do themes for there mods."

Yeah, I'm sure you could host music here - but there's no definite section for it - it would make sense to go under Media, rather than say General/Other.

Good karma+1 vote
phait
phait - - 26 comments @ ModDB Downloads Are Here!

Rhetorical question.

Good karma+1 vote
phait
phait - - 26 comments @ ModDB Downloads Are Here!

Awesome!

One suggestion so far: under MEDIA, add Music

Good karma+1 vote
phait
phait - - 26 comments @ They messed with the wrong guy - WallPaper

Is that a Frank Miller drawing? Really looks like it -- which of course, wouldn't be Copyrighted to the team. But if it's original it's quite Frank Miller inspired. Not a bad thing.

Good karma+1 vote
phait
phait - - 26 comments @ Bruce in development

The head is too big. The legs are iffy - they seem a tad long (the shin bones from knee to ankle - compare to your femur ) Otherwise looks like a good start.

Good karma+1 vote
phait
phait - - 26 comments @ Bruce Murphy

Nice drawing, very detailed and relatively clean and sharp. A couple things though that you might want to be aware to not carry over into modeling. The top half of the head isn't big enough for his face - at least it seems so, I think because of his face features. It's either that, or his eyes and nose could be moved down a bit - mostly the nose and mouth. Lastly, his jaw (his right side as we see) is oddly shaped coming from the left of the chin -- it looks like he has a goiter. Hey maybe he does, I don't know :P But keep these couple things in mind and you could have a real nice model!

Good karma+1 vote
phait
phait - - 26 comments @ Bruce Model Hi-Poly

Very nice model. Although, if he isnt' wearing a shirt, his back shouldn't be barely hanging over the back of his pants - unless he has some fat there. I suppose it's still in progress - I don't see much definition in the abdomen area. Even if there isn't going to be, from what I can see it looks like 2 horizontal muscle areas instead of 6 (abs). The fingers also seem a bit too big - it's that or the thin wrists. Otherwise very nice!

Good karma+1 vote