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Comment History
Petethegoat
Petethegoat - - 4 comments @ Faster SKS Reload

hm, maybe i'll make a revision to just remove it properly with a bit more urgency.
you can definitely eject the stripper clip this way on some guns, right? or is that a videogameism i've seen somewhere?

Good karma+2 votes
Petethegoat
Petethegoat - - 4 comments @ Faster SKS Reload

it's pretty involved, but if you're familiar with blender then it basically comes down to extracting the .db files, following this guide (https://www.moddb.com/mods/stalker-two-k/tutorials/basic-of-importing-and-exporting-stalker-ogf-files-using-blender) and then asking for help on the anomaly discord when the guide isn't very helpful.

Good karma+9 votes
Petethegoat
Petethegoat - - 4 comments @ Original Weapon Renewal 3 (v.4 to v.5)

Nice to see the Groza fix.

Can you investigate the values for shotgun ammo? Buckshot seems almost completely worthless in all circumstances, and then it only takes like 7 slugs to take out a pseudogiant.

Also, it seems like some pistols are completely silent (as in no sound is played at all) when silenced. At least the Browning HP, and possibly others.

Good karma+4 votes
Petethegoat
Petethegoat - - 4 comments @ Quick update

This still sounds very interesting. I hope you make it to a release. :)

Good karma+2 votes