yeah, unfortunately it doesnt work out every time
yeah, unfortunately it doesnt work out every time
great looking model, awesome textures, nice job :)
well the thing that may be confusing to people is the extraction part, perhaps you wanted to show the rod pushing the casings out of the cylinder..
its really a great looking animation, and i like the sounds alot, nice work
evo, ovdje ti sve pise: Moddb.com
inace ja sam samo spustio "poly count" tj. skinuo nepotrebne detalje...
animations look awesome, and it doesn't seems to have any noticeable hands distortion as well...
@majo-213 you cant really speak about details on that model...
Wow man, nice job...
i could remove it for you if you want...
check it out, i have been playing with it a bit: Moddb.com
that might be caused by the different skeleton on the lvt than the one on the halftrack...
Oh, i see, so you are actually changing full auto Thoompson weaponfile for the semi-auto one using the script, right?
wow, even more amazed now.
btw is it possible to have the gun not exit the ads for the firemode change?
fantastic, looks very natural, outstanding job...
nice work with the textures, looks awesome...
great job as always, and i am glad i could help...
you could use a model of t-34 fron CoD:WaW ....
Just wanna point out that the sks wasnt made by me at all,but completly by mch2207cz i didnt touched anything on the model or textures...
that is what i was trying to figure out...
a lot of great new stuff here, especially those vehicles explosions, they look amazing...
No problem, i am just going to finish animations first...
I am really looking forward to this new stuff...
Hope you do well with your thesis...
most part they are, but i am going to adjust them for the new model...
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