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Comment History
paumard1986
paumard1986 - - 5 comments @ Modern Times: World In Conlict Mod

Is there any way to embed the scripts of this mod into the original game's files?

I am able to play this mod via LAN with a friend by substituting the original files of the folders "data" and "tribes" with those of the mod (otherwise, there would be an error at the moment of loading the LAN game) but, the problem is that I cannot do the same with the script files (I don't know where they are or how to manage them). Is there any way of doing it?

Thanks for this great mod, it is far better than others you can find here or in steam.

Good karma+1 vote
paumard1986
paumard1986 - - 5 comments @ Fierce War mod

Does someone know why the "deploy troops" functionality is not working in multiplayer even though the script is correctly loaded??

Good karma+1 vote
paumard1986
paumard1986 - - 5 comments @ World In Conflict - A Rise of Nations T&P Mod

Does someone know why the "deploy troops" functionality is not working in multiplayer even though the script is correctly loaded??

Good karma+1 vote
paumard1986
paumard1986 - - 5 comments @ Fierce War mod

We have found some problems today when we tried to play this mod via LAN.
1. The first one is that the script fierce_war cannot be used in LAN. The game does not start when the host clicks the button "play". At that moment the countdown doesn't start and the console only shows, instead, the message "Checking files". But this checking process never ends. After several tests, we discovered that it would work if we deselected the fierce_war script.
2. Then, after deciding to play without the fierce_war script, we found another even more disturbing failure. The life of Russian's navy units regenerates itself. At some point, during the Modern Age, Russian's destroyers and cruisers cannot be destroyed. Every time they are hit, their life regenerates automatically in the middle of the sea with no apparent reason. (In that game Russians held the colour white and were controlled by the computer)

Good karma+1 vote
paumard1986
paumard1986 - - 5 comments @ Fierce War mod ver 40

It is a pity because this mod would be perfect if IA worked. It is true that, even playing against the toughest IA, it doesn't create citizens. So, I suppose this mod is only playable via LAN without IA, at least in the current version. I hope it can be fixed some day. Anyway, congratulations for the new units and the rest of improvements.

Good karma+1 vote