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Comment History
Patto__
Patto__ - - 3 comments @ [3.0] Immersive Campfire Saving

Heyo. Just go into the bind_campfire script and go to line 104. You will see level.change_game_time(0,0,math.random(15,60))

As is, this advances time between 15 - 60 mins. You can set this to whatever you like. Eg. (10,15) will advance a random time between 10 to 15 mins.

Save the file and you're set to go! Hope this helps.

Good karma+1 vote
Patto__
Patto__ - - 3 comments @ Respawn Mode 1.0.3

Awesome idea! I would love to add this to my mod list but there is just one thing holding me back.

The fact you lose everything is a huge turn-off. Is there a way to keep your items upon respawning? Having a feature where your guns/gear gets damaged and maybe lose some ammo sounds a lot better than straight-up losing everything. Would this be possible to implement?

Here's a concept: You're just 'gravely wounded' and you were bought back to your factions base to be patched up (so perhaps even let a day or so pass before you respawn)

Let me know what you think. I'm going to take a look through your code to see what you've done to achieve this.

Good karma+1 vote
Patto__
Patto__ - - 3 comments @ 🌺[1.5.0] Total Artifact and Attachment Overhaul v11🌺

"Total Overhaul" - more like Total Overpower an already balanced artifact system. If anything, this mod removes mechanics - Took "Junk" artifacts and basically turned them into normal ones (other than the fact you can't put them in containers for some lazy ******** reason).

Might as well take the containers out of the game - just slap a Ball artifact on your belt.

Thanks. I hate it.

Good karma+1 vote