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Comment History
patrick107449
patrick107449 - - 1 comments @ DOOM: The Phobos Incursion

Date of Beta testing: 5/17/2016 and 5/19/2016
Engine used: GzDOOM
Difficulty played: "Hurt me Plenty"

This mod is really well put together. It has challenging levels and was, overall, very fun to play. Ammo was plentiful, but still rare enough that you'd run out of it in combat and the key fetching was done pretty well. The enemy placement on "Hurt me Plenty" is also done very well, I would suggest leaving it as is on that difficulty. The levels felt a lot like the levels John Romero designed for the original game. Lighting could be better though, it just doesn't feel authentic to me for some reason. "Hurt me Plenty" feels very well done as a difficulty.

One last thing, upon completing the episode, is it supposed to play the 'Knee Deep in the Dead' text screen?

Good karma+1 vote