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Comment History  (0 - 30 of 103)
Palmdiggity888
Palmdiggity888 - - 103 comments @ Total War: Rise of Mordor

They have broken that barrier? I thought at this time they were not able to make custom maps or settlements.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Total War: Rise of Mordor

Hey guys,

I read your reasoning for not wanting to switch over to Total War Warhammer and one of the reasons stated was that they don't have mod support and will not allow units added.

This video is an official video released by the Total War Warhammer team.
It is a weekly mod video.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I am not sure if it has been mentioned but , I notice that there is a bug with the Dwarven realms regarding their castle wall build plots, over time with out any promoting they will spawn axe towers and it over rides my catapults.

Good karma+2 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Ok so I was able to get the game working and reinstalled I can't seem to get the pitch of view like it was before , the classic zoomed out over head. Any suggestions?

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I just reinstalled the mod. Thanks though I look forward to playing the new patch!

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

It's launcher , it says I can't update without the mod enabled (I understand that I can't use the auto update yet) and I go to toggle the mod and it won't let me toggle the enable mod function.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I understand that the update is turned off via the auto launcher but im getting a weird error , it is stating that I am not playing the edain mod but the rise of the witch king expansion with a link option to toggle but the toggle isn't working. I'm not sure what I did.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Looks really good!

Good karma+3 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

That is a great answer. I will for the update eagerly. Keep up the great work guys!

Good karma+2 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Oh ok, just thought if one was closer to being finished then the focus could be streamlined to push one half and then focus on the other. Thanks for the Reply :)

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I hope this doesnt offend or upset anyone, but is there anyway that you could release the dwarven update ahead of the angmar faction release? Or vice versa, this is assuming one or the other is nearing completion.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

That is right I forgot they mentioned that. That is a much better system then the one they have atm.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

What did you change with mordor and gondor?

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

If you press the "S" key , they will hold their ground and have the same attack range.

Good karma+6 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I hope not, It didnt really fit.

Good karma+5 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Depends on the faction you are playing.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

This is awsome news!

Good karma+2 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I dont personally care about them having walls. There is however a solution. The elves have their ent mood. Mordor could have some specific building for seige towers.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

What if you were to make said seige weapons only recruitable outside of the castle.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

I am too tired to look it up right now. I am under the impression they are just using the look of Azog from the movies and calling him the defiler since Azog would of been long dead by the time the mod is set.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

While Azog isnt in the game specifically, in name that is, I hope the defiler does get the armour.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

there is no video

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Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Oh when I had read that update I was very tired, and my brain skipped that part haha.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

What news?

Good karma+2 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Keep up the wonderful work.

Good karma+3 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Awsome! I loved the concept art they teased a little while back.

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Do you still plan to impliment changes to Dain's son?

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Veterans of Khazad-Dûm

You guys never fail to impress us. Happy Saturday! :)

Good karma+1 vote
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Yes!

Good karma0 votes
Palmdiggity888
Palmdiggity888 - - 103 comments @ Edain Mod

Congratulations for being placed 1st, the Edain Team deserves this pat on the back :)

Good karma+4 votes