O_O
I JUST CAME.
Welp, looks like it's time to clean and prepare my trousers for a fresh shittin'. D:
Type in which number you want to play then press enter. They're listed on the launcher. There's only one right now, but the next one is coming out in about 2 weeks.
Do you have retail or Steam? Also, what platform are you on.
Are you using retail or Steam Amnesia? If you're using retail, download the retail launcher. There's a link in the tutorials section.
Choose the option for which mod you want to play! There will future mods -- each tying into the holiday on which it is released. So there will be 3 or 4 options soon enough :)
There are instructions there. Starting it up depends on your OS as well as your purchase method of Amnesia (Retail or Steam).
I've only watched 5 minutes of Cryaotic playing through your Amnesia mod Followed by Death, but I can honestly say it's one of the best if not the best custom story I've seen so far. Very well done, and I love the quality of the voice acting :)
Never noticed this....I'll make sure I bookmark this for easy referral to anyone looking to make a FC mod in the future.
I very much like your idea with the torches. More interactivity is just the thing lots of Amnesia mods are missing.
Yeah I actually have no idea what's causing it! There shouldn't even be an echo anyways...it's a forest haha.
Cool idea with the lightbulbs, Tanshaydar. I was rooting for matchboxes, but it's still great. :)
In regards to the flashlight banding, I believe there is an option to put a gobo map to the lantern in one of the config files. Give it a shot, Tanshaydar. Realism = Immersion = Awesome horror game!
It's from Sherlock Holmes OST: He's Killed the Dog Again.
This uses a wheel object...everything else like it in Amnesia is scripted as well...the engine doesn't need to be changed, because it's designed to support these kinds of scripted interactions. Changing the engine is probably also illegal or something haha, because it belongs to Frictional Games; they created it.
I personally don't think a second of my time was wasted, because this and other improvements to interactivity in my mod will make it unique.
No you don't. Each key is named according to the door it opens. You can waste your time trying other keys if you want though. You're not going to spend 5 minutes guessing if key A, B, or C opens Door D. It will be obvious. The wrong key script is just in case you feel....curious.
Also, this script only applies to level doors, not swing doors.
Yep it's a simple script. There are only like 5 different sound files though. Besides you might not want to mash the piano for too long, it might attract brutes....
Yes ladies and gents, this piano WORKS.
Don't be afraid!
palistov
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