A small studio making a horror-roguelike (Dream-Prison Wanderer), as well as a platformer/action/adventure hybrid (Phantomatics), each filled with our signature polish and uniqueness.

Comment History
Otyugra
Otyugra - - 5 comments @ The Quirks of Making a Massive Grid Game

Here's the second part of the article:
Indiedb.com

Good karma+1 vote
Otyugra
Otyugra - - 5 comments @ Caiam Piter and the Mushroom Kingdom - Main features

I like the color use. When looking at gifs, I noticed that it has a very night-time vibe, which is kinda neat. I also like the promise of riddles. Riddles can be quite rewarding to figure out.

Good karma+1 vote
Otyugra
Otyugra - - 5 comments @ mAIn COMPetition 12th place

Congratulations on 2476 upvotes for your game entry? That's huge. I once got 530 upvotes on Reddit for announcing a 3DS game and thought I hit the jackpot, lol. Will you direct me to this 30-hour game jam?

Good karma+2 votes
Otyugra
Otyugra - - 5 comments @ Neon Tail - Devlog 14

Holy cow! I never knew I wanted to play as a roller skater before, but just seeing the fluid animations of the playable character explore such a cool 3D location got me hooked instantly. Honestly, getting from point A to point B in your game looks fun as it is, so I hope traveling through places is just as much of the game as Tony Hawk tricks are. Over and out. :3

Good karma+1 vote
Otyugra
Otyugra - - 5 comments @ Majula Frontier Official Release!

Though traditional RPGs aren't my taste, I must say that I'm intrigued by the idea of a videogame succeeding a fantasy novel saga. The cover art on all five books is quite professional which honestly makes the videogame art look like a serious downgrade. With a book, you can imagine scenes as realistic as a movie with real actors, so such a cartoony art style seems like a strange choice for the follow-up game. That's my two cents.

Good karma+2 votes