OH SO THIS GOT MY ACCOUNT OUT OF YEARS RETIREMENT!
OH SO THIS GOT MY ACCOUNT OUT OF YEARS RETIREMENT!
Hey, Brian! I never told you how awesome this recreation was, it's probably the best I've seen. I thought you might like to know about this post, since we mention you a lot:
Facepunch.com
If there's any information I got wrong, please let me know.
Hey, guys. I thought some of you might appreciate this post:
Facepunch.com
If there's any information I got wrong, please let me know.
Hi, Andrew! Thanks so much for checking back here. In case it concerns you, I thought you might like a link to this post:
Facepunch.com
If there's any information I got wrong, please let me know. Keep being awesome!
I absolutely agree, this is one of the most magnificent beta recreated levels I've ever laid eyes upon. It's incredibly stunning and atmospheric. There's so much detail, even more than the retail Half-Life 2.
Isotope, this is ******* AMAZING!
Reminds me of Chernobyl, maybe from Call of Duty or something similar.
I'm not saying that as a bad thing, this is a fantastic mood you've set just for the Insolence mod. I've just looked through all your screenshots, and man I am stunned. I think what you've done so far is an amazing achievement.
Saw it when you first posted it on HalfLife2.net, twas' damn amazing. I've updated the saved image on my computer with your name so I remember who it's by. Thanks a lot!
I think I remember this old thing. Loved it, been in my memory for a while for some reason.
Hey, Developer Team. I'm trying to find some information not specifically available here. There's no 'Team' page link on this modification's section and I'm eager to know who's actually involved in the production of this exciting game. So far I only know of Kattevoer as 'Felix' being the main texture and concept artist (at least that's what MODDB tags his work by), modeler, level designer and general screenshot taker guy. Then 'Victor' I know barley anything about as a main asset artist. Who's who and who does what? I'm sure there will be credits in the game but I'd really like to find out now. Thanks a lot.
Hmm, far more sunny than the original, now looking like a jolly section in the retail.
Ah, that was great. I played the divo-uh, (opening all memories) first, then got the happier, repressive memory ending the second. Quite fun. Not many games like that.
This is one of the best I've seen. I just love every piece of this character! Fantastic work!
Otto-Grainer
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