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Comment History
orionx3000
orionx3000 - - 2 comments @ A Valley Without Wind

I own this game through steam, Great game, clocked over 30hrs. I want to comment about things i think should be done but first i want to say that : PEOPLE PAY 50-60$ FOR GAMES THAT GIVE THEM 10HOURS AND THIS COST 15$. That bit of logic escapes everyone on steam.. idiots.. Any way.. #1 make this game just like terraria in terms of crafting and digging. the game employs artful sprites but also big blocks.. Make the block unit size 1/4 then we could feasably dig in it, then radomization of levels doesnt get anyone stuck. plus building is fun and minerals can be attaineed this way too. The key here is 1/4 block size digging or not!!
Second make it like civ. lol I read all the posts beta info etc.. i know about the strategy map! lol SPORE was a great idea.. this feel similar ..just not about life.. where spore failed was i should have been able to go into each planet and re enter civ mode , technically i could re enter cities but.. for what.. each level up one get the previous is meaningless in spore.. AVWW suffers from this a bit but all it needs is continual scalability, meaning i can play a man, and a planner from several tiers. If in AVWW i am not a glyff bearer.. than i am the energy which moves between them, which means i should beable to do everything i can in reigion map that i can in the side scroller settlement area. Then eventually we could start fixing these planets.. and sharing them... as we venture into space lol.. love the scope.. Arcen i got my eye on you! :) 8/10

Good karma-3 votes
orionx3000
orionx3000 - - 2 comments @ SpaceBit

As a here and there spacebit alpha user, it have to say the 1080X1920 is broken. besides that it looks cool, on its way to the likes of terraria in its future.
One time though i did save my game in my ship over a planet and when i loaded it i wasnt in my ship ships gone.. luckily i havent gotten that far yet :)

Good karma+2 votes