Hey man, I know you didn't have time to fully release this mod, but do you think you could upload the Sprite files you designed? They look incredible and I'm sure many people like myself would love to see them see the light of day.
Hey man, I know you didn't have time to fully release this mod, but do you think you could upload the Sprite files you designed? They look incredible and I'm sure many people like myself would love to see them see the light of day.
So I copied over the old recruits and your new perks seem to work fine.
I've noticed that even when I follow your exact instructions for keeping the original recruit entities and images in the game, the "custom character" image pool at the beginning of the game still remains with the images you have made. I've fiddled with the .zar files in the gui/char folder for centuries and I can't figure this one out. Thoughts?
So if I replace the your recruit entities back to their originals (nostalgic reasons), your new perks won't work on them?
Hey Raics, I know this is a long shot, but I'm in the process of modding FT myself using some of Endocore's work. I really love what you've done with the perks, so here's my question: is there any way to copy over just your perks into the game without anything else? Would the perks work correctly if we were to get them without the recruits? Sorry for all the questions, I'm relatively new to modding.
nmckay3
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