I make games and animation.

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ninjadodo Blog

So this is the new project I'm working on.

It's a game all about Greek mythology, with a visual style based on traditional black-figure vases. It's early days so I'm still just building the core mechanics, but it's beginning to look like a game. I'll probably post some prototypes up for download here once it's a bit further along. If you can't wait the latest version can be found in the TIGS forum devlog.

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ninjadodo Blog
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2D Games

2D Games

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They are places where "Z axis" does not exist, only YX reign, the word is unknown 3D, games are simple but should be played, many of them will make us...

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Latest tweets from @ninjadodo

RT @gamemakerstk: A trend I’d love to see in games is "abridged mode". You can keep your content-stuffed 50 hour Assassin’s Creeds, b… T.co

14hours ago

RT @games_inu: Tutorial "Quadruped IK with Control Rig/FBIK": done! (link in comment) #ue4 #UE4Study #gamedev #indiedev #anim T.co

Nov 15 2020

RT @AnimationMerc: Mirrors Edge (and TF2) is a prime case study in why art direction matters. T.co

Nov 14 2020

Anyone who makes jokes about devs being in danger or hurt should just be insta-banned from all games platforms and… T.co

Nov 13 2020

Looking forward to the world being slightly less on fire in January.

Nov 7 2020

Released v1.0 of my simple flour sack #b3d animation rig (free/pay-what-you-want). Gumroad.com

Nov 7 2020

RT @corybarlog: @ashly_burch The game industry needs to have strict rules, similar to the film industry, regarding hours worked. An… T.co

Oct 30 2020

Research on burnout and sustainability in the games industry. T.co

Oct 28 2020

Some 2D blocking created with #greasepencil #b3d for another test animation with the flour sack rig. (next step: t… T.co

Oct 19 2020

RT @GameAnim: The evolution of Aladdin's (1993) run cycle from initial sketch to cleaned up line art to pixel art sprite animatio… T.co

Oct 15 2020

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