Wotan has the funniest voice me thinks.
*Ding* Oh, my pop-corn is ready.
Wotan has the funniest voice me thinks.
*Ding* Oh, my pop-corn is ready.
It would be nice if EA weren't ******** and removed the possibility for Mod compatability.
Also, the first decade is like what, 5 bucks? Buy that instead.
1.72 just came out last month, you expect us to push another entirely new faction a month after release?
And that's why they call you Captain Slow!
On a serious note, thanks for enjoying our mod.
Buy the First decade, which costs 5 bucks.
It's because we didn't reveal it yet. An old relic of a unit from the Rise of Europe mod which we will included in ours. Obviously it's gonna get remodeled and pretty much everything new.
I can't even find the image for General Rex, nor the other cat one either.
The artillery are powerful, but you actually need to scout for them to be effective. Obviously, if you comp-stomp all day, you won't realize this, but if you play online against decent players, they'll likely try harder to take out your eyes or try to take a peek into your base.
Why? 'Manche is newer and much cooler looking. The Apache is in every mod ever everywhere.
No idea yet, stats aren't set yet. One thing's for sure, they're much more unique considering they're the only basic infantry that can't capture anything and can shoot at aerial targets. They also fairly important for ECA vehicles, the reason which should become apparent in later updates.
A LOT faster, basically instant. Definitely should keep an eye out for these buggers.
Well, China still saved Europe butt, and is gonna be invovled in the recontruction effort.
China for the most part is 'good', but is the least 'good' of the three 'good' factions. Although they are as of right now, the most successful of the five factions. It's probably good to think of them as the big semi-neutral faction in the background, perfectly OK at minding it's own business in it's own backyard but will very much willing to take advantage of whatever opportunities that present themselves. For instance, the Russians being entirely focused on the European campaign and leaving it's far eastern territories relatively unguarded...
Because just having them stand there is boring~
Well, uh, we've been continuously working on stuff since '10, old stuff from 2008 and 09 are likely to be remodeled.
That's because your friend either didn't install 1.72 or that you're playing on a map that you don't have.
Otherwise, try a clean re-install.
Nope, and while the Gazelles are perfectly fine for GLA, we're trying to find a way to make the interceptors more useful. We'd like to keep its built limit, but try to improve in some way.
Yeah, that actually would be a cool map to make.
Thanks for the homage, I'm a fan of this mod as well. :P
noooope, tomorrow is when a normal update would happen, but we're all out of updates...
Not sure if you know this or not, but RotR doesn't accept suggestions. We've got everything planned to the letter and there's literally no more room for anything else when 2.0 comes along.
There is going to be new AI apparently. Not sure if it's noticeable.
Grad gets nerfed in 1.72. It was mildly broke in 1.7. :P
yup. If you want to read it, it's on the forums. It'll also get here in a day or two after authorization.
Diversifying the naval arsenal is very far down our list, ekranoplanes was discussed but nothing decided yet as it's too early right now.
Well, we added GLA in 1.7, 1.72 adds some stuff and fixes others. While 1.8 will add ECA. I predict that there may be a patch after that similar to 1.72.
Doing that would make them harder to select, complicating things for infantry-heavy factions such as China and GLA.
1.8 will bring ECA and not much else.
Nope. We're gonna stick to the cartoony style and unit sizes of the original Generals. There are plenty of other mods out there if you are looking for something like that.
NergiZed
Nick joined
You can post your technical difficulties or other questions here if you like, and I will do my best to answer them. Please do not post the following: spam - yes, I don't want any question about the release date or mod progress - I'm not allowed to comment on such things, so don't ask. suggestions - We have plans, we'll open up a suggestions thread on the forum if we need something. Beta tester slots - We don't randomly hand out Beta Tester slots, we only give them to respected community verterans and people we knoe in real life. Even then, only the higer-ups have the power to do so. Praise or critiism of the mod: Post this stuff on the mod pages, not here.