Yay!!
Ya I know. If you are fighting the dwarves just go with cavalry, or swarms of light stuff.
The developers are saying this weekend.
I think the lest one might be Eriador because of the pictures they released recently.
What do you guys think the new factions will be? There are 4 of them. I would like to see what we come up with.
The developers are estimating that the patch will be out on Tuesday or Wednesday. Also, the less questions that we ask, the sooner they can get is out.
This mod does not include campaign. Third Age Divide and Conquer is the mod for campaign. It includes 26 factions and many unique units.
Divide and Conquer is the mod for campaign.
Yes, you install the patches the same way. Watch SynnoftheDarkCloud's video on youtube to see how to do it.
If yo use this mod, there will be no campaign.
I don't think the developers are planning on making a campaign. This mod is streamlined for multiplayer and custom battles. What they might do, is put the new units into a file that could be added to Third Age Divide and Conquer. TADaC is mainly focused on campaign.
You might want to re-extract it. I extracted it, and it says .86
I think that it depends on how to make tatw work. To be able to play multiplayer, the other people have to have done it the same way you have.
Single player works for custom or historical battles. I t doesn't work for campaign.
You need to install all of the files and patches.
You can play normal Third Age multiplayer without this mod. This mod works much better for multiplayer than the normal tatw does.
I want to know which file you removed. Please write the file path. I want this because I have the same problem.
Yes, you need a base copy of Third Age Total War before you install this mod.
Your install has to be done the same way as someone else for you to play multiplayer with them.
I don't know why your game crashes because I tried the same thing, and my game didn't crash. Maybe the developers can help.
Download patch 0.85 the same way as the other patches using WinRAR.
I think the reason Rhun has more cavalry is because they were better horsemen. In the books, the Wainriders, massive horse armies, come from near Rhun. The Southrons, the Variags, have cavalry. People often assume that the Southrons are part of Harad. So giving Rhun more cavalry is more lore friendly.
Yes, I believe you do need Steam for this mod.
Narsil16
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