Yes indeed, thanks for your response. By looking at the mod's code, I was able to understand the concept and the intention and it is worthy. Unfortunately the UI does not help reflect this alternate way of upkeep in a clear way and all you can see is an annoying fluctuation on the net income that breaks the concept of cash flow. The result is that player looses sight of how economy works and confusion takes over. By the way, I was able to disable this behavior and set it back to old good escalating upkeep. Now this awesome mod is really "the best of both worlds", at least for me :)
Pah-Wraith
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