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AvrasMitilineos
AvrasMitilineos - - 2 comments @ Project Brutality 3.0 Monsters for Brutal DOOM v21 Gold

Hello! I have a problem with Project Brutality 3.0 Weapons. I tried to play Scythe 2 with Project Brutality 3.0, but I noticed that if I load the Original Mancubus Dual Flame Cannons, Project Brutality 3.0 BFG is permanently disabled. The Load List I used is:

echo OFF
GZDoom -file PB.zip -file DualFlameCannonsPB.pk3 -file Scythe2.wad

I don't know how to create a customized mod or how to change the weapons slots. Can you tell me how can I play Project Brutality and have both BFG and Original Mancubus Dual Flame Cannons at the same time?

Good karma+1 vote
AvrasMitilineos
AvrasMitilineos - - 2 comments @ Brutal Doom

How awesome could it be to fight monsters with their own weapons (almost)?

Zombieman with Pistol
Shotgun Guy with Shotgun
Imp with Imp Arsenal
Baron of Hell with BFG
Spider Mastermind with Spider Mastermind's Chaingun
Cyberdemon with Cyberdemon's Missile Launcher
Heavy Weapon Dude with Chaingun (or Minigun)
Hell Knight with BFG
Revenant with Revenant's Hellish Missile Launcher
Mancubus with Mancubus Dual Flame Cannon (use "give dualflamecannon" on Console)
Arachnotron with Plasma Rifle
Archvile with Extended Flame Thrower

All other monsters (including Icon of Sin) with Spider Mastermind's Chaingun)

Good karma+1 vote