We are shaped by fate just as we shape it

RSS Reviews
10

Kane's Wrath Reloaded

Mod review may contain spoilers

I find this and Tiberium Essence to be the best 2 mods for C&C 3 because of their compatibility with the campaign, allowing for replaying the campaign with a more exciting and enriching experience, as they add in many new units that can really change the gameplay yet staying true to the game's core units.

Some of the sub-factions (GAF, MoK, T-59) air units are incredibly overpowered and I love it!

10

Tiberium Essence

Mod review

This, along with Kane's Wrath Reloaded are undoubtedly the best tiberium wars mods, adding various new units for a fresh enhanced experience and still remaining compatible with the campaign, something which many other mods fail to do so.

8

Command & Conquer: Tiberian History

Mod review

It's a really great mod, as a player who seeks out the mods compatible with campaign, this along with Tiberium Essence and Kane's Wrath Reloaded are ideal mods, as with some different units it gives a new experience!

However, because of the loss of some somewhat core units such as the Avatar for Nod (thus having to battle GDI and Scrin without a counterpart to the mammoth tank/tripod), much fewer upgrades for units, no (railgun/laser for tanks) and other losses in technology, I would rank this mod below the other 2 mods mentioned previously.

10

Ultimate Apocalypse Mod (DOW SS)

Mod review

The mod is awesome in many aspects, especially in the zoom function and easy to click hotkeys allowing for easier macro and micro management. The addition of a vast amount of new units, powerful but not overpowered is the best thing about this mod, making almost all the races alot more enjoyable to play.

However there are a few problems with the mod, it sometimes crashes mid game (not constant and not triggered by any action on my part after repeated crashing on different occassions).

Some races, such as the necrons, may be too overpowered in the hands of the AI compared to other races, as they can go out of control with their self-regenerating gauss pylon turrets being able to teleport right into your base and wreck havoc, and some races such as the sisters of battle seems underlooked, as they only gain 3 different saints (all of which require faith, which is more difficult to acquire compared to relic points) as their high tier units, alot weaker when compared to most of the other races. (The beautiful remodeling to make them prettier is nice though)

Thus an 8/10 for this, as even with these two issues with the mod I really enjoy it.