Greetings! I am currently leading a project called "Subject 9", C&C 3: Tiberian Wars mod. This mod is my hobby. I began work on the mod in 2014 for Red Alert 3, but now mod for Tiberium Wars. I like these games: "Men of War", "Blitzkrieg" and C&C series of course.

Comment History  (0 - 30 of 34)
MysteriousType
MysteriousType - - 34 comments @ Subject 9 Build 0318

В дискорде тебе написал

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Я обновил архив, добавив в него папку с картой. Старый архив действительно был без карты. Спасибо за замечание.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9 Build 0318

There are no many differences. Older builds don't include skirmish as well.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Original factions are not included

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Thanks!

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9 Build 0318

It is not your problem. This build doesn't include skirmish mode, I'm still working on it.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Thank you for your comment. I'm glad to hear the mission and language packs work properly. Unfortunately, the latest builds don't include skirmish, I'm working on it. Hope, the next build will include skirmish maps and playable factions.

Good karma+2 votes
MysteriousType
MysteriousType - - 34 comments @ [Subject 9] Allied structures WIP

Sorry, I forgot to check comments that is why I am writing so late.
It is not a bad idea. I am trying to find out what design fits better, so these buildings are just a test. (For example, I have already changed ConYard design)
Thanks for the comment by the way!

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Challenger tank

ChronoShaders mod is amazing and I test it with my mod from time to time. There are several little problems with compatibility, such as incorrect rendering of building placement decals, explosion fxs and muzzle flashes are changing too, etc.
So, for now I solved some problems by deleting .fx files of this mod, but it still needs tests on another PC to be sure that it works correctly.

Good karma+2 votes
MysteriousType
MysteriousType - - 34 comments @ Urban decor

This dark atmosphere looks cold, I like it!

Good karma+4 votes
MysteriousType
MysteriousType - - 34 comments @ Soviet country-specific assets

Looking good! But I think the decal of the Propaganda Tower effect for infantry is too big.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ It's an option now!

Nice! But if someone turns this option on and I don't, will I still be able to play with him online? Is it only a graphics option?

Good karma+2 votes
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Спасибо, рад это слышать!

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Blossom

It looks pretty cool!

Good karma+7 votes
MysteriousType
MysteriousType - - 34 comments @ Lost Bocage

Thank you!
I don't think so, because this graphics has really low detalization and looks pretty bright. Now I try to add some new decals on a terrain.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Red Alert 3: Subject 9 v0.203

You have Origin or Steam?

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Red Alert 3: Subject 9 v0.203

Do you extracted folder "Subject9_0.203" in folder "mods"?

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ OST: Pyrotek

Pretty good music! Good job!

Good karma+5 votes
MysteriousType
MysteriousType - - 34 comments @ Through the forest...

Thanks a lot.
This is Tiberium Wars.
Now I'm not going to share the materials, but if someone request for them, I'll give them.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Rifle soldier

Верно подмечено.
Это очень старая модель и она уже никак не используется, а такой недочет как отсутствие необходимого снаряжения был учтен, спасибо.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Oh, thanks a lot!

Good karma+3 votes
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Да

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ New neutral objects

If the properly to present all, everything will look good

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ New neutral objects

I will try to remove the cartoon style of the game and make it a much more serious

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Plans for the future (EN)

Some cards can be found references to anything, etc.

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

v0.3 likely to be released in summer

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

I can not say anything about this

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

In version 0.3 they will not, they will appear later

Good karma+1 vote
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Not really, there is nothing associated with this in a mod, but appear in later.

Good karma+2 votes
MysteriousType
MysteriousType - - 34 comments @ Subject 9

Hey. Work is still there. Perhaps the new maps will be released early , but so far nothing is known. There were some problems with the computer, but now everything is fine and we can continue to work . Thank you for your positive comments.

Good karma+1 vote