I am a mostly retired member of Chris Jones Gaming's mod team. I was the Assistant Director of The Ultimate Universe 2.2 for Star Trek Legacy, and the primary member for the Star Trek XI Pack for Star Trek Legacy. I write programs and tools for our mods in Visual Basic and some C# work as well. Also scripting of missions in a subset of C++. Various other work with odf work, xml menu work and porting of models into Legacy. I mostly did a little bit of just about everything it seems with Legacy over the years.

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RSS Legacy Guide: LMTools Ship Hardpointing
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