I am a mostly retired member of Chris Jones Gaming's mod team. I was the Assistant Director of The Ultimate Universe 2.2 for Star Trek Legacy, and the primary member for the Star Trek XI Pack for Star Trek Legacy. I write programs and tools for our mods in Visual Basic and some C# work as well. Also scripting of missions in a subset of C++. Various other work with odf work, xml menu work and porting of models into Legacy. I mostly did a little bit of just about everything it seems with Legacy over the years.
With Legacy coming up on the 9 Year Anniversary of it's release, I figured I would get back into our old releases and see if I can come up with a little something to celebrate so let's see what we can come up with before 2016?
The Ultimate Universe Mod for Star Trek: Legacy, Game and Mod Downloads, Game Reviews, Game Servers, and Multi-Media. The Ultimate Universe Mod consists...
It's probably a fat chance, but you wouldn't happen to have a full tut on porting ships to Star Trek Legacy, would you? I know it's probably irrelevant at this time now, but it would mean the world to me if I could port some ships for a small personal project of mine.
Hi. I don't check in here much lately actually. Busy with a new baby but I'll probably be adding stuff as time goes by.
hello :3