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Comment History
mojavesuave
mojavesuave - - 6 comments @ Penumbra: Prisoner of Fate

Yeah unfortunately you may be right.

Good karma+1 vote
mojavesuave
mojavesuave - - 6 comments @ Penumbra: Prisoner of Fate

I can only dream of a HPL2 port or HD models. Penumbra is my favorite series and I'm getting into the HPL modding scene. Maybe I can make something one day.

Good karma+1 vote
mojavesuave
mojavesuave - - 6 comments @ Penumbra: Prisoner of Fate

I can't help but think, all these remakes of the old Penumbra assets...

What's the chance that these remade assets can be ported back into the old games, effectively remastering HUD/UI, enemies, objects, items, first person hands, etc. I know there are upscale texture mods for Penumbra games.

Even if I can't release anything to the public...I would do anything to play with those remade textures/models in the classic games.

Good karma+2 votes
mojavesuave
mojavesuave - - 6 comments @ Vanilla UI Plus

I mean I don't want item value or item weight to be displayed yet they still are even when changing the setting unfortunately.

I hate to come back and bother you again but after all this time despite changing any related lines in the settings file (_VUI+VWratio), cardinfo file, textscale file, and even the VUI+ script - I cannot seem to hide item value and item weight on the HUD.

Also, what do you mean by "tab" I am confused as I am referring to the HUD info shown when aiming at an item that can be picked up (i.e. Radaway). Maybe by tab you mean section in the xml?

Good karma+1 vote
mojavesuave
mojavesuave - - 6 comments @ Upscaling LithTech 2.X Engine games

Thanks for this information. Some of the info you shared gave me insight into my upcoming interface mod for FEAR.

Good karma+1 vote
mojavesuave
mojavesuave - - 6 comments @ Vanilla UI Plus

Despite setting _VUI+VWratio to 0 in the settings file, item value and item weight are stuck on the reticle. I also tried a new game, no luck.

Good karma+1 vote