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Comment History
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB

Install instructions are included in the zip file. Hope they help.

Good karma+2 votes
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB

Thanks! I appreciate that.

Good karma+3 votes
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB v1.0

@Frix17-

Wow, thank you! I don't know if I'd consider myself a genius, but I just really enjoy giving back to to AoE community since it was a big part of my childhood!

Good karma+1 vote
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB

Thank you! I am using contrast, saturation, and brightness curves that intersect and periodically loop to simulate a day-night cycle. Since the buildings and units are technically 2D, I am not sure how one would implement lighting unlike AoM (only water is 3D in AoE2HD and has lighting).

Good karma+2 votes
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB

Thanks for the suggestion TiberiousKirk. Lighting effect might have to occur building by building, or unit by unit for fired weapons. This would be a very large amount of work. I do think I can reduce some of the glare in mid-day for the next version.

Good karma+3 votes
ModPositive
ModPositive - - 6 comments @ Age of Empires II Day/Night Cycle ENB

Hey- thanks for the positive feedback and recommendation man! I'll look into this for the next version :)

Good karma+2 votes