This mod is great and deserve a proper feedback to help its improvement. It really looks like Tsardom, but worldwide.
- English translation needs to be finetuned and separated from Spanish one (King Henry II being Enrico II, “bad” commander trait having +1 in command, etc.)
- Too much of remaining “underscore” in the texts
- Biographies are not fully displayed at the screen when too long (cut on top)
- There is an annoying bug when right clicking on some buildings (military ones at least) immediate CTD
- Same bug when right clicking on some units from some military buildings to get description if you then close the window of the settlement then CTD
- The scripts regarding random characters events when selecting them seem not to work (had only 1 event with a cardinal, that he was rejected from preferred cardinal due to a scandal, nothing else).
- Playing on Hard for campaign map, but AI seems more passive than other mods for same difficulty level (however cannot judge too much on this aspect at this stage, turn 50)
- Same bug as in Tsardom with the movement of units: they ignore forts and settlements, even when perfectly visible, leading many times to get your army/caracter blocked although the path was green (you must individually make the travel in different steps to avoid the obstacle…)
- Biggest issues:
o In the battle map, when selecting a unit card, the unit on the map does not appear in “green” (underlying green circles). Same issue when clicking on the button that identifies in green/red all the units instantly
o Don’t know if it is just me but in this mod soldiers seem to die very very quickly, making battle too fast and not allowing leeway for more strategy. Archers are making a lot of damage (f.ex: 1 unit got almost completely 60% destroyed after 2-3 volley of bows, 1 spearman unit, not militia but the level above recruited from castle, got almost entirely annihilated by one general body cav charge, in front, with defensive mod… from 122 to 30 remaining soldiers in front charge on spears). I don’t know why is that, but battles are not really immersive and very quick.
- Other improvements:
o Units graphics are not good compared to other mods (best ones being SS and Tsardom for me). Same with terrain / sky / vegetation etc, although I did not changed my settings always on highest / high.
o I don’t understand the supply mechanism, it seems random to me (at least we do not have a clear view on how it evolves in the description).
o Health: as for all the mods with such mechanic this mechanic sucks. It is so ridiculously frequent to get any kind of sick trait that it’s almost not exaggerating to say that any time you move a general/family member more than 1-2 turn outside of a settlement he will get scurvy etc… Insane.
° units are not diversified enough and it seems there are few developement along the compaign, at least from descriptions it seems that i will pretty end up with just a bit more variety than i have at the beginning. But perhaps mistaken ?
MLL777
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