I'm the engineer behind Exostorm. I've spent upwards of 9 years of spare time on this game, and with vast amounts of art and audio help via Daniel and Heather Valey, I'm more or less ready to sent this out in to the world.

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Exostorm Demo

Exostorm Demo

Exostorm Demo

Play the first level in all its glory, utilizing the initial primary and secondary weapons available in Exostorm!