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There´s already a source port with OpenGL and HiRes textures support.
Oh, and Eduke (the first source port ever made) adds a lot more to Duke´s modding capabilities.
And there are tons of mods and TCs being made for Duke, just check websites like AMC and Dukeweb :P
In fact, it is :P
Hehe, "leaked" screenshots from the Eduke 2.1 beta? :D
Go Ghostface! :D
Well... I don´t think we can release something this christmas :cry:
We´re still finishing the next Eduke release needed to work in the TC
Hey Victor! Glad to see you around here! :)
Who was talking about any HL ****?? :confused:
Only one complaint: the chairs are too big for little aliens like the sectoids IMO.
I´ve always loved UFO: Enemy Unknown. :) Keep it up. I really want this mod under my christmas tree! :thumbup:
My video card has no VESA support, and with Ken Silverman´s NOLFB I can´t take screenshots in EDuke 2.1 without messing up all the colors :P
I don´t have any problems playing it in my bro´s P120. :)
Yes, it works perfectly on Win XP and ME
Nah! Matt Saettler removed it in the original EDuke 2.0. Anyways we haven´t pr0n in our TC :P
You don´t need to re-install Duke to play this TC. It´s a stand-alone :D
Just wait and see Kuffi...:smoker:
This mod it´s supossed to be in Duke Nukem 3D!!!:lol:
This game hasn´t been released in Spain!
Thanks for your first comment.
It´s difficult to find Duke players here!
Nooo! Ican´t believe it! It can´t be true!
Keep working! Renegade it´s new compared with the engine of my mod (Duke Nukem). I was working on it since 1998 and I´ve promised to finish it!
Don´t make mods to gain popularity or prestige, make them for you, only for your fun, and share them to the rest of the world.
Anyway, before the mod was finally dead, why not talk to the another Renegade to Red Alert 2 Mod Teams and try to mix all your ideas, resources and models to create THE Red Alert Mod instead of making many mods that will not be finished?
The mod will have the Iraqi Desolator trooper?