This member has provided no bio about themself...

Comment History  (0 - 30 of 79)
massicio
massicio - - 79 comments @ Age of Bronze

Ugarit is the Canaanite faction. The mod's timeframe makes it a bit too early for a Phoenician faction.

Good karma+2 votes
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

I'll move it to a different host service

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

You must have incorrectly installed with the outfit addin patch

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

sir_froggy CheekiTheBreeki

Download this hotfix and paste it into CoC directory.

Dropbox.com Hotfix.7z?dl=0

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

This crash is saying it can't open th xm8 shoot sound file. I just downloaded the current version and the files are there as well as correct reference in the xm8 ltx file. Ill post a dropbox link for a hotfix shortly.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Also, this happens to me with the specific maps you're referring to, I believe it has to do with being 32-bit and requiring too much memory.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

inbox me your crash logs. I've been playing with barely any crashes.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Im not sure what the cause of the monolith map crash is. I get it too. Ive tried numerous workarounds but havent really found a solution.

Good karma+1 vote
massicio
massicio - - 79 comments @ Deployable Camping Gear

Nope

Good karma+2 votes
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

I think its too much memory. When you approach the clear sky base it is spawning the NPC's and it may tip the scale too high on RAM usage.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

I would like to add some of the different weapon skins. I'm not sure about the knives at this point.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Probably best to start new as it changes the NPC loadouts

Good karma+1 vote
massicio
massicio - - 79 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

No crashes so far

Good karma+1 vote
massicio
massicio - - 79 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Awesome, ill test it out!

Good karma+1 vote
massicio
massicio - - 79 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

! [SCRIPT ERROR]: ... chernobyl\gamedata\scripts\smart_terrain_warfare.script:300: attempt to concatenate field 'owner' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 189
[error]Description : fatal error
[error]Arguments : LUA error: ... chernobyl\gamedata\scripts\smart_terrain_warfare.script:300: attempt to concatenate field 'owner' (a nil value)

stack trace:

0023:0078399C xrCore.dll, xrDebug::fatal()
0023:0526966C xrGame.dll, CDialogHolder::IgnorePause()

Good karma+1 vote
massicio
massicio - - 79 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

This one crashes for me within a minute or 2 of starting a new game. I can't get around it. The crash had something to do with smart terrain warefare and a nil value for smart terrain ownership

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

This already has inaccurate zombies, no conflict with any of the others you mentioned except possibly smurths

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Thank you! Im glad you like the bullet damages. I had tried the other damage mods and felt they were a bit over powered so I was trying to find that sweet spot. Feel free to message me with the crash logs.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Thanks for the 1k downloads!

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

New Update:

Incorporates the "Deployable tent add-on"

Good karma+1 vote
massicio
massicio - - 79 comments @ Deployable Camping Gear

^This

Also, Ill probably find out for myself once I use it more, but I have to ask. When you drop a gun NPC's will come and pick it up. Since the tent is used by simply dropping it, is it at risk of being swiped by other NPC's?

Not that its really a big deal, its actually funny to think of some random stalker pilfering your tent in the middle of the night.

Good karma+1 vote
massicio
massicio - - 79 comments @ Deployable Camping Gear

In the zone even the tents are lethal.

Good karma+11 votes
massicio
massicio - - 79 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Give the man a damn break. Logging in or not and whether you want to think he is a working on it or whether it looks like he isn't.. why are you "presenting your case" the guy just got a new job.. we shouldn't be discussing any of our speculative assumptions.. We should just be patient and that doesn't include accumulating an evidentiary sheet of whether or not the project has stalled.. ffs

Good karma+5 votes
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

There shouldn't be an issue with UI unless the install order was wrong or its because of smurths. Also smurths AO+OA patch has trader files so depending on mod order either one or his was overwritten. I haven't included smurth compatibility patch yet because I don't use it and id have to sift through all of the trader files and make them compatible when there's still things I'm working on or want to try with 4AM so Id rather use the time i have for that. Im the primary modder for a major Rome II total war mod thats in development so that gets most of my attention.

if Sidrovich is offering the same weapons on new games its because there's generic supplies and a different threshold for when you have a lot of money where you'll see different items. I haven't fully fleshed out traders they're basically just AO or OA's traders with the new weapons I added and some minor tweaks.

But generally Id like to keep the traders fairly consistent with their supply base with some occasional outliers which could be used for immersive RP. "Special shipment" etc. But all the factions have trends in which weapons they use obviously so the idea is if you want a certain weapon that sidrovich/barman doesnt carry, one of the faction traders might or an NPC might.

Good karma+2 votes
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

In the OA patch I recently re-did the traders because I wasn't seeing any silencers either so it should be fixed but Ill double check for the next update.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

yeah

gamedata > configs > weapons

copy all of the weapons files except for Famas, STG44, XM8, PPSh41.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

Ah I think I see the problem. The sound file is there but its in not in the interface folder. So go to gamedata > sounds > copy "no sound" and "none" and paste them in the interface folder.

Make sure to copy and NOT cut because some other files may be configured to find them in gamedata > sounds rather than gamedata > sounds > interface. So its best to keep them in both locations just in case.

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

You must have installed something wrong. You're missing a sound file. And theres no way my mod overwrites that. I suggest deleting everything and doing a clean install.

So download CoC then install AO3 then Outfit addon and then smurths.

When you're installing smurths youll see 5 folders. Go to the "install files - copy ALL content" folder copy the gamedata folder and the fsgame file. Paste those in your CoC directory. Then chose whichever options you want and install them. Finally go to the patches compatibiliy folder and open AO+OA and copy the gamedata folder. Again place that in CoC directory.

Then install 4AM in Pripyat and the 4AM Pripyat outfit addon compatibility patch. If this is done correctly you will have all the necessary files and the only conflict will be the trader files which 4AM will overwrite. But that wont cause crashes.

Good karma+2 votes
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

The same happens to me, I honestly am not sure why. It doesn't give me a crash log when that happens. I think its the virtual memory/32-bit issue

Good karma+1 vote
massicio
massicio - - 79 comments @ 4 A.M. In Pripyat v0.93 [1.4.22]

I get the random crashes too. I think it has to do with lack of memory and being 32-bit I'm not sure theres anything that can be done. When I did the 0.7 update I went through the NPC loadouts and had found a few typos which I thought may have been causing previous problems but I fixed all of those. As far as smurths its going to depend on mod installation order. I saw one of the crashes was a missing animation file which if everything from smurths was installed correctly should have been there. As far as Nimble I have no idea what would cause that. 4AM adds xm8 to his sell list thats it.

Good karma+1 vote