Pc maniak, trapák, někdy trochu psycho :D, Rád poslouchám metal :)

Comment History
martinmhorek
martinmhorek - - 2 comments @ Payne Evolution

Thanks for taking time to help me with this, the simple reinstallation of whole game solved it all, although it was fine before, no mods, just clean game. Anyway, the mod is really good, but i have some cons for it,, the most quite.. annoying thing is when i pick up for example Deagle(or anything else :/), and then accidently when i want to pickup some extra ammo to my shotgun or to my secondary weapon, Max sometimes grabs the weapon laying next to it,, so it immediately replaces my secondary, and ammo for it, and i can't take my previous weapon back. And umm.. i was quite lacking of throwables, was that done on purpose (just like in MP3) or... anyway, this Mod improves one thing that i really didn't like in 2nd Max Payne.. the Bullet time, with this mod, it really feels like bullet time, when everything slows down (finally even Max) and i can easily dodge incoming bullets. Shootdodge animations are great, but i found that Max jumps quite bit too much high, even more than in 3rd game, especially in tighter areas of the maps, it really feels wierd. Still, excellet job with this :3

Good karma+1 vote
martinmhorek
martinmhorek - - 2 comments @ Payne Evolution

Hey there, so first of all, i did all as it was mentioned in installation guide, even run the patch. When game launched, it looked fine, i could see the logo of Payne Evolution, and then after loading, i'd say like 80% done, it crashed and throwed error message - ( Exception in engineInit:Message translation in file "\data\database\Projectiles\Last_Stand_Death.txt" failed:
Undefined string identifier "HUDPRINT_PRESS_F9_TO_LOAD_CENTER" in file "StringTable.txt" ), any suggestions what should fix my problem? Also i've noticed that ''Last Stand Death.txt'' isn't even in my game directory...

Good karma+1 vote