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Comment History
MarkTwain*37
MarkTwain*37 - - 2 comments @ Return To Na Pali: Ultimate Edition v1.1 HD Released!

I was able to stop the problem with getting stuck in the briefing room. I had assumed that since part of the installation instructions included installation of Oldskool, I added oldskool to the mutator list when starting a new game. When I DON'T do that,I can pick up the items, the lights turn off and the text briefing starts - and I am not trapped in the room. I have never had audio logs or kill counts - I just decided that has been discarded. That is my fix for getting trapped in that room.

Good karma+2 votes
MarkTwain*37
MarkTwain*37 - - 2 comments @ Return To Na Pali: Ultimate Edition v1.1 HD Released!

I've installed the mod, and like it. I have one odd bug, though - there is no log entry and kill count between levels. It's not a huge issue, but I was used to it in the original RTNP. There's one place though, where it's a real issue - if I try to start from the very beginning of the game, it all plays through until I'm in the little room, level titled "Briefing". No audio or visual briefing ever happens, even if I wait 15 minutes, all I can do is pick up the equipment and stare at the 4 walls. So I have to start with the map Edge of Na Pali, or I can't go anywhere. If I play through Edge of Na Pali and finish it, I walk into Neve's Crossing - no log entry, no kills. I am playing it on Windows 10, 64-bit, Build 1803, using the version of OpenGL recommended.

Good karma+2 votes