I was able to stop the problem with getting stuck in the briefing room. I had assumed that since part of the installation instructions included installation of Oldskool, I added oldskool to the mutator list when starting a new game. When I DON'T do that,I can pick up the items, the lights turn off and the text briefing starts - and I am not trapped in the room. I have never had audio logs or kill counts - I just decided that has been discarded. That is my fix for getting trapped in that room.
MarkTwain*37
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