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Comment History
MarcoAM
MarcoAM - - 23 comments @ New Build Surface Feature - Update V1.05

Haha, glad to hear it! We think they're the best way to show cool stuff!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Besiege

Thanks for the support Jetcutter!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Besiege

Thanks! Yeah we had to stop working on it, me and Matt just didn’t have the experience or resources to do the game justice. It was an extremely valuable learning experience for us though!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Besiege

Thanks, we're going to try adding multiplayer but we can't guarantee it at the moment.

Good karma+4 votes
MarcoAM
MarcoAM - - 23 comments @ Soldiers in Besiege

Thanks! At the moment you have access to every block type right from the start but we are planning on adding unlockable pieces. We've thought about a demo a lot but we're still undecided, it’s a big decision to make!

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ Introduction to Besiege

Thanks everyone! The support is appreciated!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Besiege

Hi everyone, thanks for the support, it’s a real boost!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Besiege

Thanks for the kind words, your game is looking absolutely stunning by the way!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Bézier

Bézier is now out on iPhone! Android phones coming soon, hopefully sometime this week!

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Where ARKA's at

Oh really, is it a galaxy nexus 7?

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ Where ARKA's at

Yeah I'm working on getting it running on phones right now, unfortunately Bezier gets pretty fiddly after the first 20 levels or so on an iPhone but if we can solve it then we'll definatley release it on phones.

Totally agree about Kickstarter, it wasn't that we were ashamed of it, we just aren't confident enough in our own abilites to wrap up a project yet so asking for money without being 100% sure we could finish felt like a bad idea. But who knows releasing Bezier has given us a lot of confidence in our finishing abilities.

Hope that all makes sense!

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ ARKA

Yeah hopefully, as soon as we upgrade to Unity 4

Good karma+3 votes
MarcoAM
MarcoAM - - 23 comments @ ARKA

Hi folks, slow couple of months but we're not dead yet. Going to update soon explaining the general situation!

Good karma+3 votes
MarcoAM
MarcoAM - - 23 comments @ Models

Thanks, there's actually a news article just being verified that explains it, not sure when it will be ready though.

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ ARKA

Thanks Marmat, yeah we were a bit slow with this last update but hey, at least it's not dead!

Good karma+3 votes
MarcoAM
MarcoAM - - 23 comments @ ARKA

Hey guys, thanks for the kind words. Given us a nice motivation boost!

Good karma+3 votes
MarcoAM
MarcoAM - - 23 comments @ Wall Walking Ability Added

Thanks for the suggestion jangsy5, we're one step ahead of you on that one though, it's already in the game :)

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Wall Walking Ability Added

Basically we just apply a local force downwards on Glids body. There is a raycast as well which checks the distances and tags of surfaces. This only works because Glid is completely physics based though. Hope that helps.

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ GLiD

It will be downloadable.

Good karma+5 votes
MarcoAM
MarcoAM - - 23 comments @ GLiD

Yeah sure, we'll post an update next week with a few screenshots of unity.

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ Krautscape

This is awesome, the gameplay and visuals both look really original.

Good karma+2 votes
MarcoAM
MarcoAM - - 23 comments @ GLiD Gameplay

That is the actual model, the wheels were to help us move around in the early stages.

Good karma+1 vote
MarcoAM
MarcoAM - - 23 comments @ Bear Story

Looks good

Good karma+2 votes