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Comment History
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod X4

He haven't tried myself but was wondering if anyone has tried this with 3.0 b2 yet? if so (and you have a Nvidia GPU) Does it suffer from the black Textures \ Shaders bug as many other ship mods do?

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod X4

Does the mod show in the Extension menu in game?

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod X4

In fairness Clone Wars has a slower start as well.. I think they aimed at a younger demographic and retooled when they saw the high ranges that they really hooked... I mean Clone Wars got really dark as it went on

Good karma+3 votes
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod X4

Well just think of it this way... The way X4 is set up nothing to stop you from starting a new game and wipeing the F.O. out 1st chance you get lol I did this with the Xenon one play though (though regretted it due to breaking quest and a lack of good war economic x_X)

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Ok that was strange... X3 Edit was defaulting to 09.cat for some reason... huh.. Thank You Mik

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Didn't want to post this here but was getting nothing in the Forums

TL;DR: X3 Edit2 Weapon/Stat changes not showing in game

I've been away for a while (since just pre 1.0), I just updated to 1.75 and seem to be a bit confused on how ships are setup now... I often use X3 editor 2 to make small personal tastes tweaks to some ships (just nit-picky things it's not worth bothering Mikhail with)... but now any edits I make do not show in game.. Like a small speed boost or changing the cockpit from the TS scene to the TP one (the TS being single seat and the TP being dual) the Imp Gozanti and adding both Imp and Rebel weapons to ships that are more neutral and can used by say merc's or bounty hunters, and the like..

However like I said before what I edit is not reflecting in game now.. Speed weapons and scenes remain unchanged. I already double checked that I was tweaking the right ship and I am.. any advice?

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Space Weed and Spice would be the closest analog between the lore's, Both are a valuable widely traded commodity of questionable legality

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

I use 7-zip for some reason it acts like an incomplete download even though the file size matches

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Ok is anyone else having issues with downloading the 9.77A patch... Every time I do I get corrupt file that can't be extracted... I have tried to re-download 5 times now..

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Thank you

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

Yea ISD's are a bit OP.. but it makes scene from a lore point of view.. if you think about it how many ISD have you seen taken out in the movies without using extreme measures? Like ramming or kamikaze runs... But I can see how it can be a problem from a game play stance

Good karma+1 vote
Lucian_Dragos
Lucian_Dragos - - 12 comments @ Star Wars Mod Reborn

If I might make a request? The YV-929 armed freighter. It is a perfect smuggler type player ship. Or just used for what it was meant to do, Transport cargo though dangerous places w/o escorts..
I know the user Warp-Null on DA had a game ready model at one point and is known for lending his work to modders
Warb-null.deviantart.com

(The model used by another DA user)
Unusualsuspex.deviantart.com

Good karma+1 vote