Whoa, I remember now which could be the problem, and it's by one simple word: inheritance.
Some Actors maybe has states that aren't mapped and heirs the states from a some father actor which spawns the doomguy corpse. That was my case.
I had so much actors that progressively them had inherited the states form their father actors. I solved that thing simplifying the corpses and, eventually, deleting that father actors. I didn't realize of that the first time, but looking back it's pretty clear. I have confused the engine because of my clumsiness using the inheritance.
So I recommend you to check the father actors of your monsters, maybe there's something wrong that you couldn't saw before. I'll try to do my part backtracking that error by myself (I'll try to do it when I have time, so could take me a while). If I find something I will make you know.
lucassantiagososa
Lucas joined
This member has provided no bio about themself...