A fan of WOW and Stargate. ----------------------------------WOW------------------------------------- Realm: Earthınring Character: Level 80 Priest, Disipline CLass, (Full Deadly Gear) Guild: Ye Olde Guilde... --------------------------------Stargate-------------------------------- Favorite Characters: 1)O'neill 2)McKay 3)Todd (Wraith) --------------------------------OTHER---------------------------------- I have hobies about scripting and coding, but not professional. For fun :D

Comment History
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

I think you couldn'T get the point that I wanted to tell. yes we are all greatfull to what they are doing for us, for free; however, it is not acceptable to delay the air date, whenever they want. If they are doing this, I do understand that there isn't a succesful team work in Stargate MOdding Group.

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

I don't know would you like me to tell my idea but, it seems like there won't be any, even if there is, it's dead patch, what's meaning of delaying the air date of new big patch. We are human not machines, I am waiting this patch nearly for 1 year, and It made me sick. I had given 10 points to Stargate MOdding Group , but now I am giving 7 points,sorry...

Good karma0 votes
lordonur
lordonur - - 18 comments @ New Tauri bomber

that's cool, :)

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

yeah you are right, but, you are right when you play against computer. When play against other players it doesn't work.
For Example;
1) When my enemy comes with teltak bombers, i have to build puddle jumpers to take out them quickly, otherwise my ships shields collapes before i manage to destroy them.
2) If ı am tauri and my enemy is gould, and if he comes with huge filo, you won't have a chance against it, so you have to use tacs. (Go and create a connection between pegasus galaxy, then build ancient ships, which have drone atacks those can penetrate enemy shields.Then target enemy ships shield generators with ancient ships (Pudddle jumpers will be ok too) Then send COlonol Caldwell, who has got nuke beaming ability.When enemy ships lose their shield generators, their shield will fail and BOOM! Beam the nukes and its over. It will immadietly remove the ships from map xD )

There are many more tacs like this, if you wanna hear more, pm me :D

Note: Sorry for my spelling...

Good karma+1 vote
lordonur
lordonur - - 18 comments @ stargate video

1. of all there isn't an end, which make me to give you 90 points over 100, because you must have a proper end.

2)It's long but it's good :D

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

Try to;

1) Replace original Star Wars: Empire at War files with Stargate: Empire at War files. (Note: You won't be able to play Star Wars: Empire At War unless you replace files with originals again)

or 2) Set your Map Editor's graphic directory to Stargate: Empire at War's graphic directory. (I am not sure that will it work!)

(If you face with any problems, you can send personal message to me)

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Atlantis in-game shield test

Sh*t Thats cool!

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

yeah, ı agree with you, they are going to make a connection to that "secret mission" ; however, It may happen in late 21th century, and they may name it like "return of ghould" like "revenge of sith" from star wars.
When the gould comes back, they may come with an un-stoppeble fleet, so g they onna start to take back what belonged to them, and probaly they will start from Tauri's colonies. and I guess, there will be a research facility on a colony which will be destroyed by Ghould(They will set a virus to DHD so people will not be able dial home,)o prevent humans , and when the team sees using their never tried project as a last choice, they will dial up and booom! They gonna find themselves inside the "Destiny" lol

What a scenario ?! :D

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

when I replaces the files, game sucked.NOw it opens to the first picture of SGMOD(one with logo and Germany writings ) then shut it downs without any error. :'( I wanna cry

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

i am editing maps, bur when i try to open them from game, it loads to half of it then tha game shuts down.DOes someone have any idea why?

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate Vengeance, the other Teaser

Yeah very nice too :D

Good karma+1 vote
lordonur
lordonur - - 18 comments @ English Language Pack for Stargate EaW

Yes is this works with 1.0 ?

Good karma+1 vote
lordonur
lordonur - - 18 comments @ First Patch

Supergate units were better şn the 1.0 patch.Please give them back to us :D ( LOVE ANCİENTS AND DRONES )

Good karma0 votes
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

The new fixes works fine, but still have problems with images of units...

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

İt makes me sick!! Why there are no sound exept background and normal starwars sounds while clicking on units :(

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

My apologies,after checking some files I realized that sound files exists but the game doesn'T play it.Does someone any idea?

Good karma+1 vote
lordonur
lordonur - - 18 comments @ Stargate - Empire at War: Pegasus Chronicles

It's too bas to don'T have modified sounds for x-302 and x-303's(If there are, forgive my mistake). Too bad..

Good karma+1 vote