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Comment History
LMleek
LMleek - - 13 comments @ RA3 Science 1.879 Alpha SBEA Faction Unit: Trotsky Airship

LOL, double the bombing XD
really really want to try that out for myself XD

Good karma+1 vote
LMleek
LMleek - - 13 comments @ RA3 Science 1.877 Alpha Main Menu

Awesome news!!
can't wait to fight the scrin's force 1vs5 as the boss faction XD
when can we expect to have the download link for 1.877?

Good karma+1 vote
LMleek
LMleek - - 13 comments @ RA3 Science 1.876 Alpha Main Menu

OMG XD yes
this is awesome, do we have any plan for the release date?
big fan of the mod so i am pretty thrill to have my hand on it XP

Good karma+2 votes
LMleek
LMleek - - 13 comments @ Scrin Force Incoming!

nice XD , i wonder if the EA boss unique units production structures will also have scrin units
the faction actually lacks interesting mid-game to late game air combo compared to infantry, tanks and navi when the player decided to play just EA unit for super weapon limitation

Good karma+1 vote
LMleek
LMleek - - 13 comments @ RA3 Science

yes and it is much more fair now , thanks for your hardwork ^v<

Good karma+1 vote
LMleek
LMleek - - 13 comments @ RA3 Science

may i ask what exactly does the science mode in the skirmish do ?

also , the mission 8 Crumble Kremlin Crumble in the japan's campaign start off with soviet spams the highest veterans level V4 rockets super fast
i mean it is still possible to beat if you see it is coming but if not , you are simply dead . a little bit extreme
maybe delay the timing down to like after 14 to 15 minutes and reduce the amount to 2 or 3 V4 rockets to make it more fair

Good karma+1 vote
LMleek
LMleek - - 13 comments @ Showcase the New Six Sub-Faction

nice , so that was the reason for all of the empty spaces ^v^ keep up the good work man
can you maybe add a black and white in the color selection ? ^v^
p/s nice nickname in game btw

Good karma+1 vote
LMleek
LMleek - - 13 comments @ RA3 Science

found one game crashing bug, but it is an extreme case

when you have all 3 races' tech via random box drop or capture, if you built 5 super weapons - for example : chronosphere, nanoswarm, iron curtain,proton collider and vacuum imploder - the next super weapon you build , the Psionic Decimator will crash the game

p/s in the campaign maybe remove the music or at least turn the volume down cuz it block almost all other sounds

Good karma+2 votes
LMleek
LMleek - - 13 comments @ Command & Conquer: Alternate Universe v2.40b

few more bug i found out :
+game crashing:
- in case where you have captured another race tech, for example scrin main + allies captured, if your mother ship attack your units or buildings = crash the game (maybe just count after the captured race one , cuz sometime the game will not crash if player just have scrin tech alone)

- if you own 6 super weapons and tech tree of all races, the next super weapon built or MCV deployed will crash the game

-NOD's ability that have Shadow Team icon will crash the game if used
+general bug
-GDI support ability do not work correctly, the one that spawn 4 unit transport air ships which just stand like a rock.
- some units , especially scrin's, for example the mother ship can target player own unit and building without the forced attack command.
- some buildings/turrets' build box will change in size if change direction, for example GDI's Sonic Emitter( maybe related to scrin HQ build grid size become smaller after its deployed on most map

Good karma+1 vote
LMleek
LMleek - - 13 comments @ Command & Conquer: Alternate Universe v2.40b

agree , cuz crashing sure does make it harder to pin point the bugs

Good karma+1 vote
LMleek
LMleek - - 13 comments @ Command & Conquer: Alternate Universe v2.40b

hey men , its me again with some bugs i worked it out , not sure if you know about them or not

+1st: every time Soviet AI is used , as enermy or on your team and even in the campaign will result in a crash. i am sure that this is the main issue for campaign's crashes (hope you fix this next patch )

+2nd: some scrin units' effects and animations after load in will cause the next building that built or saled to crash the game

+3rd: on some map , the scrin HQ cant be lifted up , it will explode, only after you make a building or two and sometime only after you make a 2nd one via air unit production structure that you can

+4th: Japan AI and allies AI seem can not use basic infantry such as the peacekeeper, javelin soldier,Imperial Warrior,Tankbuster, Engineer. i am not sure about the Vehicles and air stuffs, so more testing

Good karma+1 vote
LMleek
LMleek - - 13 comments @ Command & Conquer: Alternate Universe v2.40b

nice , thks for all of your work , you are awesome ^.^
wait day after day for this
Bugs -build/unit/abilities selection images are missing here and there
-some GDI tanks missing gun texture
-scrin's super weapon animation glitched on some map when target some building
-NOD tiberium bomb crater not shown correctly
-scrin race sure does crash a lot , NOD and GID only rarely
-campaign currently is a 100% crash , maybe because each main race have the new races build option
will test for more ^^

Good karma+1 vote
LMleek
LMleek - - 13 comments @ Command & Conquer: Alternate Universe v2.40b

At first,it runs just fine but i noticed that under the new races,there are empty but selectable slots , i tried one of them and it crashed the game. when i re-opened RA3, the mod deleted all of my profile's maps and my skirmish screen was frozen, i have to make a new profile and solf reset my game data in order to make my maps appear again, use fine with other mod but the same thing happend again if i load your mod
help ??? TvT

Good karma+1 vote