UK based, Level design in GoldSrc, Source and Cryengine, 3D modelling with XSI, Texturing and photo manipulation with Photoshop, Coding with C# and C++, Physics in rFactor-related racing games, especially rFactor 2, Plus a stubborn determination to update outdated skills and become productive again!
An old mapping exercise for Half-Life 2/Gmod. I think it was based on a photo ref taken from Pennsylvania, recreated using existing assets.