Love the mod Grok.
For everyone else complaining about NPC's being bulletsponges but still want to keep some level of damage reduction relative to barrel condition do this:
1. Install GBOOBS with default settings when it comes to barrel condition
1. Find in your mod folder: \gamedata\scripts\grok_bo.script
2. Inside search for the two instances of:
if barrel_condition_corrected > 1 then
barrel_condition_corrected = 1
end
3.Add under each of them:
if barrel_condition_corrected < 0.5 then
barrel_condition_corrected = 0.5
end
4.Done
What this change does is avoid your weapon damage from going under 50%, this means that under 77% barrel condition your weapon damge will degrade as usual until it hits that limit, this makes it so you have to take care of your barrel to get best possible damage but it doesn't turn enemies into bullet sponges.
If you find your enemies still bulletsponge-y you can edit the value higher (Example: 0.7 for 70% damage dealt at the least regardless of barrel), if that doesn't work, remember that GBOOBS uses a more elaborate armor calculation, so your buckshot will never damage an exosuit regardless of barrel condition.
Disclaimer I ain't a modder and this is mostly here for when I reinstall Anomaly and forget how to do this or for the curious soul willing to put the effort to tweak the files.
lcarapaica
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