This member has provided no bio about themself...

Comment History
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus 8.0

Nvm, everything is alright, sorry

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ 457 AD: Last Years of the Western Empire

The mod lags so much in battles, I have 400 battle size and it lags like hell, i got a ryzen 5600g and 16gb of ram, i can run with size of 800 in aut caesar aut nihil, i hope the mod gets polished

Good karma+2 votes
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus 8.0

There are also some bugs with industrialization, like fuel factories in the 1860s that make profit even tho oil is not there

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus 8.0

Thank you so much, I am planning on making some videos with your mod so it gets more attention

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus

You already made the best mod man, it has all I ever wanted and still has that vanilla feeling unlike other mods I love your work, words cannot explain how grateful we players are with you8 the modders

Good karma+3 votes
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus 7.0

its really rare, you can invest in some provinces and in other you cant, if you could please fix it, i use foreign investments a lot to get countries on my sphere, otherwise it is harder, and I also like soft imperialism

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus 7.0

Hey, the foreign railroads arent fixed at all :(

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ 457 AD is preparing for the release!

Discovered this mod because of Terry Duke, it looks great. I would love to see a mod based on ancient America before the europeans, with the aztecs, mayans, tarascans, etc. Cool mod.

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ HPM+ Version 1.4

It makes a lot of sense. it was so abooying losing inmigration when fighting a little colonial war

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus

Also maybe you could add this to the mod: Youtu.be

It's an HPM version with modified unit textures, maybe you could add this ne uniforms to the next version, ty

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus

This is everything I wanted in a mod, tysm again.

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus

My suggestions for the mod.

-Decisions for Brazil, Venezuela or Gran Colombia for buying the Guyanas if they are a great power and has plus 100 relations with the owner of the colony.

-A decision for France to add Wallonian as accepted culture.

-Great Finland only requires you to be very strong, maybe gp or secondary gp (it is very hard to become an authoritarian country since when you become independent you can only become HMs government or republic) and add estonian as accepted culture. Also maybe a decision that gives you a huge assimilation rate for some years if you conquer all Great Finland cores.

-A decision for the Netherlands to assimilate wallonians if they conquer Belgium.

-A North Italian Confederation that could be created by Austria as a puppet state.

-Decisions for France regarding Haiti, like assimilation decisions or maybe an event if they reconquer it.

-Maybe precious metals event for Brazil since IRL they had and still have tons of gold mines (maybe not as much as Mexico or the US).

-A decision for Germany to annex Switzerland and Swiss culture as accepted, it would give like 15/20 infamy since Switzerland is such a small country and would only appear if Germany owns all Austrian cores (if it's Grossdeutschland) it would give an event to the Swiss asking if they want to incorporate to Germany, very likely saying no and going war with Germany.

-A decision for Scandinavian countries to have a baby boom event requiring them to be great power and have over 80 industrial score.

-Give the Mexican state of Coahuila an iron RGO event since irl it was and is one of the most industrialized parts of Mexico because of it's heavy industry

-A decision for Austria to annex South German Federation for infamy giving the SGF an event where they can accept or go to war with Austria.

-Event for France for annexing Luxembourg, almost happened irl but France backed out because they feared Prussia. It would give an event for Prussia to accept it or tell France to get off.

-Decision for Ukraine to form Kievan Rus.

- Maybe change a little Germany's colour to a lighter grey if it gets formed by a South German nation (like Italy if they get formed by a South Italian) or to White if it gets formed by Austria.

- Japanese decision to form Manchukuo as a puppet if they have Manchuria sphered and another decision for annexing them as colony.

- Decision to burn down the White House if DC is controlled in a war.

- A decision for Yugoslavia to add Bulgarian as accepted culture if they have control over Bulgaria.

-Decision for Turkey for gaining cores on all of Greece, would give a lot of infamy.

- Assimilation/ethnic cleansing decisions for the Turks if they control all of Greece

- Give Mexico the decision to buy Alaska if they are a great power and the US has no access to the Pacific.

- Zimmerman Telegram decision for Germany if they are in a Great War against the US.

- Add more independent nations for Brazil so they are less op and more divided, also maybe some debuffs for Brazil so the war against Rio Grande do Sul last longer (irl it lasted 10 years).

- Make it so chinese treaty ports get baby boom effect and may be more likely to change RGO to precious goods.

- Change Quebec cultures to French Canadian (primary) and French (accepted culture).

- If the Golden Circle forms, add a decision to change it's capital to Habana since that's what the knights of the golden ring wanted irl.

- Danubian Federation can get north italian as accepted culture if you control Lombady and Venetia.

Thanks for your work, really improved the game a lot.

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod Plus

Nice, I suggested just before the update lol :).
I don't want to be greedy but could you also make some decisions for Israel and South Africa so they get some inmigration/assimilation boosts in a way they can compete against the new world?, I've always wanted to do an Israel game.
Also some lore events/decisions if france retake Quebec.
At last please add more lore to Mexico, like the War of Reforma (like a ACW but mexican) that happens if Mexico is a Republic and is around the 1850's or the Second French Intervention event where France gains a puppet CB against Mexico.
Hope you take some ideas in count, ty.

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ HPM 0.4.6.3

Fix Mexico, the form Mexican Empire decision is really easy and innacurate, a better way for implementing it could be for Santa Anna to proclaim as emperor or Iturbide's (first emperor) son to be the emperor, because Maximilian came in the 1860s, also Mexico should get a kind of civil war events for the war of reforma and also the french intervention and if the french succeed they make the Mexican Empire a puppet state, ofc the US and Mexico should get events and decisions for making the war harder for France and being more historical.

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Historical Project Mod

Hey, could you change the Form Mexican Empire decision so it requires you to be a great power?, because it is so easy that even the AI does it and it is kind of weird, it would also be cool that Mexico had some kind of US Civil War or Hungarian Revolution kind of event for the War of Reforma between liberals and conservatives and an event for France getting involved and the conservative half of Mexico becoming the Mexican Empire, obviously the US and the Mexican Republic should get events for making the war more historical so it is harder for France and the Empire to win. Thanks

Good karma+1 vote
Komunistof
Komunistof - - 17 comments @ Victoria 2 IPM Mod

Algunas sugerencias para el IPM v4:

Nuevas naciones liberables:
Los Altos (Junto con la disolución de centroamérica aunque Guatemala igual seguiría teniendo cores en Los Altos)
La República de Sonora (Con población Yanki como primaria y Mexicana y Dixie secundaria)
Puerto Rico
Bretaña (De Francia)
El País Vasco
República de Baja California
República de Florida
Confederación del Rin
Kosovo
Chechenia
Kurdistán

Nuevos eventos:
La conferencia de Berlín
Guerra Austro-Prusiana
Secesión de Corea del Norte (En el caso de que Corea sea civilizada y ocurra una revolución comunista)
Secesión de Yucatán (En caso de que México pierda territorios ante EU y sea alrededor de 1845)

Desafíos maestros:
Formar Roma
Formar el virreinato de la Nueva España, Nueva Granada, y el Virreinato del Perú
Formar el Imperio Español (Requiere invadir toda Hispano América y al formarlo reduce la infamia y da cores en Países Bajos y partes de Italia, así como marruecos y Gibraltar)
Formar el Imperio Carolingio (Requiere ocupar toda Alemania, Francia, Bélgica y Países Bajos)

Nuevas naciones formables.
Indonesia
República Balcánica
La Costa de Oro (Disponible para Sokoto)
La Unión del Caribe
República de la Costa Oeste o República del Pacífico (Formable por California o Baja California, requiere tanto California y Baja California, como Washington y Oregón)
Abisinia (Requiere controlar todo el cuerno de África como Etiopía)
Imperio Finlandés o Reino de Finlandia (Requiere ser gran Potencia y ocupar Estonia)
Asia Central

Nuevas decisiones:

Israel (Siento que sería un país interesante de Jugar si tuviera buenas decisiones):

Fin de la Diáspora: Por fin hemos conseguido nuestro propio estado, es hora de que los judíos del mundo regresen al lugar de nuestros ancestros.
Da un boost a la inmigración y al radio de asimilación igualando a los países de América. (Requiere 3000 libras y haber inventado nacionalismo e imperialismo.)

La tierra prometida: Con esfuerzo hemos conseguido recuperar la tierra prometida, el futuro se ve prometedor, nuestro pueblo debe poblar toda esta tierra y hacer a Yaweh orgulloso de sus hijos.
Da un boost enorme al crecimiento poblacional con el fin de equiparar a los países vecinos a la larga (Requiere 10,000 libras y haber inventado Medicina).

Expansión del Judaísmo: Desde la creación de nuestra nación hemos estado rodeados de enemigos, debemos defendernos de una vez por todas y dar el primer golpe así como expandir nuestra religión.
Cualquier país que tenga el Canal de Suez lo cede automáticamente además de dar cores en los altos del Golán y Cis Jordania (Requiere haber anexado la región del Sinaí egipcio además de que otorga 10 de infamia y -200 a las relaciones con todos los países musulmanes).

Más decisiones para las naciones liberables en general sería bueno, especialmente las de américa, no deben ser necesariamente históricas, más bien decisiones ucrónicas.

Gracias si leíste esto y espero implementes algo de aquí o te inspires para mejorar el mejor mod.

Good karma+7 votes
Komunistof
Komunistof - - 17 comments @ Victoria 2 IPM Mod

El mejor mod de Victoria 2

Good karma+2 votes