I'm a freelance artist specializing in concept art and illustration. I enjoy designing all sorts of concepts, but creatures and monsters are a personal favorite of mine. I put a special emphasis on the anatomy, realism, and physical workings of my designs, as well as ensuring each creature or character is as original and memorable as possible.
The first multiplayer map I drew out for the 2007 Tremors mod. A desert map for both human and graboid teams to fight on.